Samwise Didier - Custom Hearthstone Card

Samwise Didier

12th May, 2020 (RR)

Made by Gothe

Gothe (creator)3 years ago
@Cardcrafty yeah, what keyvnn9 said. Artstation is a great place for searching for things since most people that post there are actual artists. Google images is good. You have to kinda guess what you need to search up to find good images. Like "WoW Bard art" "Fantasy knight art" "red demon art".
stuff like that.
keyvnn9 3 years ago
@Cardcrafty Well, one idea is to use the random card generator (small star button in generator) and repurpose art you find for your own original cards. That’s what I usually do. If I have something in mind, what I might do is search for something like “wow paladin fanart” for a paladin or something else related (troll, bard, death knight, etc)
Cardcrafty 3 years ago
Where do all you guys get the art from? I can't find any decent art anywhere!
Stevethebarbarian 3 years ago
I feel like it's still neccessary for the archetype to be cohesive. Therefore, I suggest-

Rock (Upgraded): Deal 2 damage
Rock (Remastered): Deal 2 damage to 3 random enemies.

Roll (Upgraded): Draw 2-6 cards
Roll (Remastered): Draw 4 cards.
Gothe (creator)3 years ago
I'm not gonna bother with those for a couple of reasons. 1) They're much more powerful than the OG Powerchords so they're already playable. Upgrading them more would (i feel) make them too pwoerful. and 2) they're user created.
CreatorofPillowFight 3 years ago
One problem - You also have to upgrade the ones you added to the discography...
Gothe (creator)3 years ago
You make a lot of good points. Thanks for that. My only problem is that Hunter secrets are fairly decent and discovering and casting 2-3 of them is a of of value. I could be over-valuing secrets too.
Cosmic14 3 years ago
I was leaning towards sneakiness for rogues do it, hence the secrets.

If I might presume, I think a better one might be "Deal 4 damage. Draw two cards. Discover and cast 2 Secrets." This way I'd fit with sneakiness while still being a reliable way to draw cards, something that is usually a downside of hunter. Of course, you could alternitivly make it cast 3 secrets, 4 damage, 1 card draw and be done.

I'm suggesting this because 6 damage is a lot and while the card draw is dangerous in the late game, especially for this archetype, which focuses on value via card generation, it's also a very easy way to just go face.
Gothe (creator)3 years ago
also thanks!
Gothe (creator)3 years ago
Ah, guess I missed that. I edited the original versons but didn't take he 'random' out.
petebar 3 years ago
small issue, no need to say 'random' after Discover. I'm not gona say much, just perfect card, perfect theme :)
DestinBlack 3 years ago
That's incredible :boomS: :wow:
Gothe (creator)3 years ago
I figured that it needed some lifegain. So Bass it was. That and I feel bass is more mellow than drums and guitar, so I gave it the lifegain instead of the attac buff or enemy debuff.
I'm open to ideas for the Remastered Power Chords though I feel lifesteal doesn't quite fit it (though i'm not opposed to it)
Cosmic14 3 years ago
I'm curious about the double-upgraded Rogues do it....

Also, More bass is a tad strange flavour for hunter, unless the double-upgrade for Rogues do it... had Lifesteal.
Gothe (creator)3 years ago
Few did that take a while longer than I thought. What do you guys think? The Upgraded Power Chords are from @Cosmic14 and gave me the idea that they can be upgraded (remastered) further. What do you guys think?
If this does well, I'll make emotes for it.
Cosmic14 3 years ago
Ooh. You have my attention.