Wishful (creator)2 years ago Your deck is more built around this effect, but I'd see this as still an effect you'd want to use only when you see it fit.
Wishful (creator)2 years ago Eh, I mean I guess but the benefits are still going to your opponent. If you use it as a cycle, than your just giving your opponent an extra card still with a tinge of extra health.
Kosmyc (3.5)2 years ago I think this is way too good in ramp druid. 1 mana Cycle "heal 8," you usually don't care about your oppoent getting the benefits unless aggro is super busted in the particular expansion.
Your deck is more built around this effect, but I'd see this as still an effect you'd want to use only when you see it fit.
Eh, I mean I guess but the benefits are still going to your opponent. If you use it as a cycle, than your just giving your opponent an extra card still with a tinge of extra health.
I think this is way too good in ramp druid. 1 mana Cycle "heal 8," you usually don't care about your oppoent getting the benefits unless aggro is super busted in the particular expansion.
:illidon: : Free
:smorc: : Even
:reno: : Odd
:reno: :wow:
All the numbers on it are odd!
How so?
That's a very [i]odd[/i] card...
"Maybe guff was right, just a little friendship and help the bloodshed stop.. till tomorrows raid."
Felt like Druid should get more "helping" cards in the core set.
I was debating on making the health gain just 3 since this can be a 1 mana heal 8 against aggro, but I think the card draw balances it out.