Friendly Chat - Custom Hearthstone Card

Friendly Chat

3rd January, 2014 ( Basic) ()

Made by Nikko

Nikko (creator)3 months ago (sticked)
Discord Server: https://discord.gg/mFsZHbmQbb
MaliceAlice 1 day ago
I'm concerned about one of the spy gizmos, the spell that gives a minion +2 Attack and Stealth If it ain't for a turn then that's scary
Shoemanband (4)1 day ago
I actually think the Rogue Questline is pretty interesting. It isn't designed to support a specific archetype like most of the other Questlines, but rather be a general package that can be slot into slower Rogue decks, just like the Librams for Paladin. Most of the SI cards are removal, the Spy Gizmos are mostly control tools, and the final reward isn't a game-ending effect, but a big value generator.
DustenStein (4.1)2 days ago
That's not exactly what I meant. I mean how the cards the classes got were specifically tailored to work with the Quest and seemingly nothing else. Rogue for example. They really made two SI:7 cards JUST to support the Quest. I doubt it'll ever work on its own.
(I get what you mean but I kinda like the "Do X to Do X better" kinds of Quests if the reward is good enough. Questlines are especially well-suited for this since they have sub-rewards which allow you to work more easily toward one goal- Warlock's sub-rewards for example heal you and the final reward turns your hero power and all your downsides into a Weapon (although I do think it's a bit too hard to complete. Wish the numbers were lower).)
Poondaedalin (4)2 days ago
@DustenStein Agreed 100%. I hate Quests that require a certain type of effect, and then the benefit directly correlates to that exact same effect, meaning most will be out of your deck at that point, and most of the synergy will be gone. For example, for the Shaman Questline: By playing eight Overload cards, most of which are spells, you get a benefit from those exact Overload spells. Warlock and DH also got the short end of that same stick.
FriendlyShadow (4.1)2 days ago
Idk. But Pirate Warrior is back and it's strong like fu@#ing hell.
DustenStein (4.1)2 days ago
I like half of the Questlines although I am extremely disappointed in how hard they pushed certain archetypes. It's as if they put blinders on the cards we'll have to play. The support feels to direct and I don't like that. Rogue's, Druid's and Priest's Questline seem bad, boring or too hard while others like DH, Mage, Warlock, Hunter, Paladin look cool, strong or like a fun challenge.
Overall, I like this expansion ~63%. I hope they'll create more fun cards in the future. The lack thereof makes the current year feel too serious which I don't like
DustenStein (4.1)2 days ago
@Shadow I can attempt to answer them
1 I assume it's a slower kind of aggro where you draw a lot of stuff and unleash all your low-Cost cards when after the Quest reward. Looking at the Darkmoon Faire 3 mana draw 4 card for example.
2 For the same reason Peon exists
3 The huge chunk of Fire spells was introduced because contrary to popular belief, there weren't that many to begin with and since every class gets two Archetypes, the second archetype for Mage also seems to be Fire.
DustenStein (4.1)2 days ago
@keyvnn not all decks have Weapons so the Snek might be left out for other, more impactful cards and Silence has less aggressive stats so it might be a tempo loss a bit too big for some decks. Agree though that those look good
FriendlyShadow (4.1)2 days ago
So overall, I like this expansion. Questlines are interesting. And I don't see the disadvantage of Tradeable cards.
But why is Dreadsteed brought back into the game?
What is the point of the Dh Questline?
Why does the Peasant Card exist?
Why does the mage Questline reward multi-colored play if the expansion cards support Fire spells?
And I still have so many questions.
Did they really based on us ? ??
or Blizzard just wanted a crazy expansion???
FriendlyShadow (4.1)2 days ago
@TheInnkeeper001 I did it. It's funny.
TheInnkeeper001 2 days ago
Paste this into the card generator: “BreakBreakBreakBreakBreak”
keyvnn9 (3.9)2 days ago
Im interested by how different my concerns are. Im not worried by what you said, but I think the Tradeable Silence and Ooze will be felt by every format they can be played in forever
DustenStein (4.1)2 days ago
The thing is, Peasant, Squirrel and Boar might be too slow and not consistent enough. It's strange but the way Hearthstone looks right now, I don't think Peasant will be run. Squirrel might but not in token Druid exactly.
The class thing does look weird to me but I think they are trying to experiment with new directions again. Tbh, I'm kinda sick if the whole Priest game at this point. I dunno how it is in standard but in wild, every Priest is the same Control/Rez Priest and it sucks
Poondaedalin (4)2 days ago
@FriendlyShadow With both the unique name on the steed and the unique effect compared to the others, I'm kinda surprised that it isn't a Legendary spell.
Poondaedalin (4)2 days ago
This is the most Custom Hearthstone expansion we've had in a while, and it seems like that will be the trend going forward, considering that this is the same dev team that made Mankirk. A lot of the early-game cards do WAY too much for their cost (see: Peasent, Vibrant Squirrel, Voidtouched Attendant, Elwynn Boar), there's class cards that make zero sense in the class they're in (Spirit Lash for Paladin? Face damage and Aggro... in Priest?), and a lot of the cards tread on the exact same dangerous ground as previous overtuned cards (Sow the Soil -> Mark of the Lotus, City Architect -> Giggling Inventor, Clumsy Courier -> Dragoncaster, Hunter Quest -> Raza). It concerns me greatly, and I feel like a lot of cards are going to end up nerfed or banned from this set.
FriendlyShadow (4.1)2 days ago
Can we talk about this? Dreadsteed for 3 Mana? WTF?

MaliceAlice 1 week ago
@King Kuba I really can't believe that you took the time to judge and comment on every single card in my set, i feel honored and so thankful Also I'm sorry for snatching your priest secret idea and forgetting to give credits. In fact you and gothe inspired me to create a set, so thank you. I've seen all your feedbacks, changes in cards (nerfs and buffs) will be applied soon.
DustenStein (4.1)1 week ago
You cannot add it to the gallery but you can create and download it, create a "Location" with the card as the art and attach that to the card as token
TheInnkeeper001 1 week ago



They don’t call it a friendly chat for nothing.
TheInnkeeper001 1 week ago
Can anyone tell me if it’s possible to add cards with health under the mana to the Gallery? Like as a token or something? Thanks.
keyvnn9 (3.9)1 week ago
I guess that’s “on the topic of expansions”
keyvnn9 (3.9)1 week ago
Un’goro is now over a year older than Classic was when Un’goro came out
DustenStein (4.1)1 week ago
*stayed
DustenStein (4.1)1 week ago
Make an announcement card with the link in the comments so that it can get into the gallery. Would be a waste if it just dtayed in the chat
MaliceAlice 1 week ago
http://www.hearthcards.net/setsandclasses/?no
redirect=1#7122-The-Awaited%20Summer%20Holida
y

This is the link to my summer set, hope you enjoy it
DustenStein (4.1)2 weeks ago
Join the Discord linked above. There is a channel with useful tips for making cards o here like for example the code for Diamond template
TheInnkeeper001 2 weeks ago
@keyvnn9 ok i guess that counts
keyvnn9 (3.9)2 weeks ago
{{CCLASS=diamond1466}}
TheInnkeeper001 2 weeks ago
@Nikko Will we be receiving any sort of Diamond card template? Animated would be difficult unless it was a gif, and art outside the border would need to be transparent... it would be kinda a stretch, but it would be very cool even if we had a non animated or non border-breaking version.
TheInnkeeper001 2 weeks ago
Caesar (4)2 weeks ago
Oh hey, hello there!
DustenStein (4.1)2 weeks ago
Oh! Hi Mzop!!
RandomGenerator (3.7)2 weeks ago
Hi @Mzop!
Poondaedalin (4)2 weeks ago
Mzop (3.9)2 weeks ago
MaliceAlice 2 weeks ago
Ohh right i absolutely forgot, the Immune thing usually confuses me
Kapiork 2 weeks ago
*Elusive on top of Immune
Kapiork 2 weeks ago
That's why Mukla from that one Dalaran Heist treasure has Elusive so that you can't easily buff him.
MaliceAlice 2 weeks ago
thanks friend
Caesar (4)2 weeks ago
Yes you can target, the opponent can't :D
MaliceAlice 2 weeks ago
Hiii question: Can you target a friendly Immune minion with spells? to buff it for example
ironwarrior79 (3.6)2 weeks ago
So I was right good to know
Caesar (4)2 weeks ago
@AspieCat99 here's the Discord :D
MaliceAlice 2 weeks ago
the "and" in "battlecry and deathrattle" is now automatically bolded, awesome!
DustenStein (4.1)2 weeks ago
And Nikko fixed the import issue with the wrong expansions!!
Caesar (4)2 weeks ago
(I remember people asking for a Queue button near Recent Comments, just found that there is one at the bottom of the page, you can't upvote from there but you can still see the cards)
ironwarrior79 (3.6)3 weeks ago
Oh yeah Eternal has some good art
DustenStein (4.1)3 weeks ago
If anyone needs some good card art, I recommend browsing through Eternal's art gallery. It's another card game with a somewhat similar art style (and somewhat similar races).
Caesar (4)3 weeks ago
keyvnn9 (3.9)3 weeks ago
Auctionmaster Beardo doesnt have a beard
DustenStein (4.1)3 weeks ago
I did one of those myself so I'm kinda not the right one to complain.
The thing with the voiding was a joke of course
Shoemanband (4)3 weeks ago
@DustenStein Me having just made a card with Traded:
I agree that the mechanic has been a little overrepresented in the gallery recently, but I think it's unfair to say that any card using that mechanic deserves to be voided. If you have issue with a particular card, comment there and not in the general discussion.
MosnarNoedig 3 weeks ago
There are still ways to make such a card good, it's just difficult.
DustenStein (4.1)3 weeks ago
Every card with both Tradeable and the word "Trade"/"Traded" should be sent to the void immediately
Playing the non-traded version is almost always worse than the traded one. There's not really a choice to be made. You always have to trade the card. It's essentially a card where you prepay 1 (if not more) mana to play the upgraded card later. It's Overload but you Overload first. We've seen enough of these. Please
keyvnn9 (3.9)3 weeks ago
Ive been seeing people comment on Tradeable not making sense on some cards

Caesar (4)3 weeks ago
Definitely Mage. If you have the cards I recommend HP Mage, I did it in 3 games with a self made version.
It had 2 copies of:
Wildfire, Fireball, Flamestrike, Combustion

Otherwise you can go in Wild and build a 30 Spell deck ahahah
Kapiork 3 weeks ago
Does anyone know which class has the most fire spells? I want to complete the new Fire Festival quest.
DustenStein (4.1)3 weeks ago
Capitalization matters: "Trade into a Tradeable minion with Rush to trade into any tradeable minion with 3 or less Attack"
Caesar (4)3 weeks ago
Wait, you can trade minions by attacking and now you can Trade cards...I can already see that time when I'll go: "and now you trade" but my friend puts a card back in the deck
DustenStein (4.1)4 weeks ago
And FINALLY a Painlock quest
Shoemanband (4)4 weeks ago
I really like the design of these Questline cards. They're harder to complete than other Quests, but they give you rewards along the way that synergize with the condition. Opens up some design space for more complicated Quests with less of a concern for being too difficult or requiring too many resources.
Caesar (4)4 weeks ago
lol guys, I just noticed: sometimes when you load the site homepage, there is a "RNG [heart emote]" written on the left most column where you choose the card type
DustenStein (4.1)1 month ago
Guys! Guys!! Hir'eek's flavour text is amazing and extremely accurate:
REPEL’S EFFECT WORE OFF.
DustenStein (4.1)1 month ago
It's stupid how much plays a role:
art, balance, flavour, wording, the funny, the way the numbers look on the card, the length of the text, the previous cards rated, the creator sometimes, the comments below that card and probably much more. I also sometimes rate too quickly, missing some obvious problems I could have found later.
Shoemanband (4)1 month ago
The only thing that the rating system represents is how well "liked" a card was by the people rating it while it could be rated. How much a person "likes" a card can be caused by any number of factors: if they find it balanced, flavorful, interesting, or even something completely arbitrary. The rating is far from an accurate measure of either balance, flavor, interest, or even a combination, but those factors can influence how well a card is "liked" by the rating community.

This is to say that while a card's rating should not be used as an indicator of quality, it's not completely meaningless. Getting 20 to 30 people to like a card enough to give it a high rating is still an accomplishment. Just keep in mind that a low rating doesn't necessarily mean a card is bad, and by the same token, a highly-rated card being broken/unplayable/a copy of an existing card doesn't mean it deserves a lower rating.
keyvnn9 (3.9)1 month ago
But bad cards and copies of existing (low rated) cards get rated highly all the time. Yeah, there’s randomness, but should we put value in the rating system as a sorting system?
DustenStein (4.1)1 month ago
They aren't always 100% accurate but they are a good way to judge cards. Looking at the front page, I'd say, you can see more good cards there than among the cards rated 3 or worse
Caesar (4)1 month ago
I mean, ratings are decided by people. We are quite random beings
If a card has low rating, there might be no reason. But if it's high, the reason is people like it and they should be easier to find for the enjoyment of who hasn't seen them (so I'm saying ratings act like a good filter).

Personally, I just enjoy making cards from time to time and this is a good place to share them. If they get high rating, good, I'm happy because it tells me someone enjoyed what I did; otherwise, I would try to improve the design or realize when the whole idea is hopeless xD
keyvnn9 (3.9)1 month ago
So what about how random ratings are? Should people really put a focus on how well their cards are rated if the exact same card can get into the gallery multiple times at wildly different ratings, sometimes not getting in at all?
DustenStein (4.1)1 month ago
I think ratings are a kind of medal for the creator showing that they made a card that people liked. If you look at the all time highest-rated cards, you look a ranking of the most popular cards on the site.
Without them, I think there would be even less of an incentive to create good cards since there's not really something to aim for
keyvnn9 (3.9)1 month ago
What are your thoughts on the importance of ratings?
FriendlyShadow (4.1)1 month ago
The card doesn't exist" comment chain is somehow affected one of my card in my Ruin/Controll deck! OHH NOO!
DustenStein (4.1)1 month ago
Cheers and happy birth Arcanist. Enjoy your 18+ movies which you absolutely never even considered watching when you were 17
Caesar (4)1 month ago
Felt like doing something nice, hopefully

CakeIsGood 1 month ago
Congrats Congrats Congrats
TheArcanist (4.3)1 month ago
I turned 18 today, feels so weird
Konserva 1 month ago
Hi, I would like to ask, are there any moderators in the RU-segment? It upsets me to see people toxic to each other, wishing each other death and worse.

If not, will it appear, or is there no hope for it?
Gothe (4.2)1 month ago
@petebar You've been a great member of the hearthcards community for a very long time and I remember you very fondly. I'm glad you're moving on to bigger and better things and to apply yourself in other areas. Best of luck ya Top Creator. Til we meet again!
Chicken nuggerz (3.6)1 month ago
Bye
Poondaedalin (4)1 month ago
Bye, Peter! I hope that you find success in your future ventures. Good luck
DustenStein (4.1)1 month ago
Bye peter. Come back when you got your stuff figured out and good luck
Caesar (4)1 month ago
Hi Peter! And bye, wish you good luck, success and fun in what you will do from now
About the set, that's your choice :D
petebar (4.1)1 month ago
One last thing, recently i've started working on a new set. I've finished 3 classes in it but there's still a lot of work to do. However i've decided to cut that out because it'll take too much time. Shall i make what's made of this set public? as a way of goodbye, or just leave it private so that if i ever came back later on i'd resume the work?
petebar (4.1)1 month ago
Hello fellow hearthcards members, voyeurs, judges or whatever. This message will be long, but it's fine because it'll probably be my last. I've spent some good years on this very entertaining site, signing in on and off often taking breaks due to college and responsibilities. But sadly for me it's time to say goodbye. Now most of you might not care,but i just thought i'd share this info. The reason for that is the obsession i got over this site: no, not for the concept of creating hearthstone fan cards (which is cool i don't mean any offense). I actually got obsessed with the idea of creating something, projecting ideas into a platform. I'm spending a lot of time here, and that is not good. That's why i need to take a loong break to focus on other things that are more important and realistic, and to unleash my creativity somewhere else. Not to be dramatic or anything, but that is a hard decision that i took because i've used Hearthcards more than i've played Hearthstone and i remember when my first card ever reached the gallery, i felt real happy and proud, then all that turned into addiction. It is time that i feel good about myself in other subjects in life! Oh and btw, my name is Peter :)
Caesar (4)1 month ago
(I'm good in Standard, don't listen to me for Wild )
Caesar (4)1 month ago
I think the 2000 gold for all the set is a good deal here.
Naralex and Mutanus are a good consideration for slower decks.
Kresh will be run in most Warrior decks imo.
Anacondra is underwhelming, but as TheArcanist said, has potential as more Nature spells are released

@Gokee if you can't buy the whole set and only have 1600 dust I'd craft Kresh if you play Warrior and have many Warrior cards, otherwise wait for next set
TheArcanist (4.3)1 month ago
Anacondra is trash rn but might break the game with Alignment in the future.
FriendlyShadow (4.1)1 month ago
Idk. The Anacondra Girl seems very strong.
Gokee 1 month ago
Are any of the wailing caverns legendaries worth getting other than Mutanus? Even him I'm not 100% sure on.
petebar (4.1)1 month ago
thanks )
Kapiork 1 month ago
It's in the game. It's one of the choice cards of Tending Tauren.
petebar (4.1)1 month ago
this art is in game? or just a fan creation

keyvnn9 (3.9)1 month ago
Just had a glorious game with what is clearly a new archetype, Poison Priest. Near the end I had 5 (golden, of course) Scorpids on the board, 2 with Divine Shield
DustenStein (4.1)1 month ago
Picked Garrosh first and now Thrall. Probably not going to pick any Warlock skins any time soon cuz I have Jaraxxus
TheArcanist (4.3)1 month ago
Garrosh, with Gul'dam being my pick during DMF.
FriendlyShadow (4.1)1 month ago
I Pick Gul'Dan again.
Kapiork 1 month ago
Just finished my reward track. Picked Gul'dan because I don't like Nemsy. Which hero did YOU pick this time?
Patrick0007 (3.8)1 month ago
I see a lot of people on reddit complaining about wild. But today when I was there to finish archivements, I faced just about 2 warlocks who managed to pull of their Stealer of Soul combo. What about you guys?
FriendlyShadow (4.1)1 month ago
Bonus: I bought the Miniset.