Gosha305 (creator)2 years ago (13/50)
I don't know what was my thing with Healing back in the days, but I'm pretty sure that's not the way to go. Anyway, since I think the Hero Power is awfully weak, here's a strong Buddy to help it.
Gothe3 years ago I'm trying to think how many rounds there are in the typical battleground game. How much health could this restore? You also dont get to sell that minion for gold (unlike with Hooktusk) so that's a big deal.
keyvnn93 years ago If you spend gold on not winning, then you win less.
Deloa3 years ago In every game you are always cycling minions, this is not a real cost, you can easily use it all game long. If anything it cost 1 because you could have sold it.
DragonicDoom3 years ago @Deloa Its not free though. You need to pay 3 Gold for the minion. This seems fine though, since you are having to sacrifice a minion in favour of healing, and if you want to keep doing it you need a cycle slot on your board. Probably would only use it late game when you've gotten most of the minions you need.
Deloa3 years ago Restoring 3 Health every turn is a good effect, especially for free. Except for the interaction with Battlemaster it's far better than Patchwerk.
DreMZ3 years ago Its hard to say for sure how balanced this actually is since there is no healing effects in Battlegrounds but from my perspective this seems fine
Gosha305 (creator)3 years ago @Stevethebarbarian I'll make it 3 Health. Would it still be bad?
Stevethebarbarian 3 years ago This seems fair. If anything, it's very, very weak.
Gosha305 (creator)3 years ago Is this an acceptable way of introducing healing into Battlegrounds?
:bob:
(13/50)
I don't know what was my thing with Healing back in the days, but I'm pretty sure that's not the way to go. Anyway, since I think the Hero Power is awfully weak, here's a strong Buddy to help it.
I'm trying to think how many rounds there are in the typical battleground game. How much health could this restore? You also dont get to sell that minion for gold (unlike with Hooktusk) so that's a big deal.
If you spend gold on not winning, then you win less.
In every game you are always cycling minions, this is not a real cost, you can easily use it all game long. If anything it cost 1 because you could have sold it.
@Deloa Its not free though. You need to pay 3 Gold for the minion. This seems fine though, since you are having to sacrifice a minion in favour of healing, and if you want to keep doing it you need a cycle slot on your board. Probably would only use it late game when you've gotten most of the minions you need.
Restoring 3 Health every turn is a good effect, especially for free. Except for the interaction with Battlemaster it's far better than Patchwerk.
Its hard to say for sure how balanced this actually is since there is no healing effects in Battlegrounds but from my perspective this seems fine
@Stevethebarbarian I'll make it 3 Health. Would it still be bad?
This seems fair. If anything, it's very, very weak.
Is this an acceptable way of introducing healing into Battlegrounds?