nutter666 3 years ago "Give a friendly minion; At the start of your next turn, destroy this and summon a 6/6 infernal". No need for the additional complication of... if it lives.. that much is obvious by the "at the start of your next turn" bit.
Ooka_Chaka_Baby3 years ago Maybe instead of choosing, make it "At the start of your next turn, destroy a random friendly minion to summon a 6/6 Demon." (maybe give it Taunt, maybe not)
Nichodemons 3 years ago Or if it has stealth, it would probably survive to next turn
Kapiork (3.9)3 years ago I don't like this card, mainly because of the 'destroy' part. If the minion is too weak, it's not gonna survive a turn. If it's strong enough, it's usually better than a 6/6.
"Give a friendly minion; At the start of your next turn, destroy this and summon a 6/6 infernal". No need for the additional complication of... if it lives.. that much is obvious by the "at the start of your next turn" bit.
Maybe instead of choosing, make it "At the start of your next turn, destroy a random friendly minion to summon a 6/6 Demon." (maybe give it Taunt, maybe not)
Or if it has stealth, it would probably survive to next turn
I don't like this card, mainly because of the 'destroy' part. If the minion is too weak, it's not gonna survive a turn. If it's strong enough, it's usually better than a 6/6.