DestroyerR (creator)3 years ago a fix for this card: “Start of Game: Summon a 0/4 Master Chest. When it dies, draw this.” That way you get to always draw the 4/8/8, which is pretty fair considering even the worst Treasure is better than a 4/8/8, but you get a 0/4 body for buffs so this should be slightly better for you if you build your deck to maximize the benefits
SnowChaser3 years ago Assuming that on average you don't draw this card until ~turn 10, maybe 8 if you draw some, giving your a opponent a treasure for free you're probably out of the game at that point. If you're playing this card you're putting it in an aggro deck and that priest just played a 0 mana soul mirror followed by 2 renews, or the warrior trust brawled you and gained 72 armour.
keyvnn93 years ago Or (sorry third comment) killing the chest could make you draw Vustrasz, like he’s being aggroed by it. In that case could probably cost 5
keyvnn93 years ago Just because it’s so very RNG dependent on drawing your 4 mana 8/8
keyvnn93 years ago Imo too dependent on drawing Vustrasz. I think this should be worked as a Battlecry
Shoemanband3 years ago I don't think it needs a buff, but it's just very hard to balance. There's a very thin line between "Get a hard-to-remove body to buff every game," and "Give your opponent a free treasure every game," but I think it's fine where it is now. My only suggestion would be to nerf Vustrasz to 5 Mana.
DestroyerR (creator)3 years ago How would you buff it?
DestroyerR (creator)3 years ago @Shoemanband thanks!
Shoemanband3 years ago Probably bad, but really cool design.
a fix for this card: “Start of Game: Summon a 0/4 Master Chest. When it dies, draw this.” That way you get to always draw the 4/8/8, which is pretty fair considering even the worst Treasure is better than a 4/8/8, but you get a 0/4 body for buffs so this should be slightly better for you if you build your deck to maximize the benefits
Assuming that on average you don't draw this card until ~turn 10, maybe 8 if you draw some, giving your a opponent a treasure for free you're probably out of the game at that point. If you're playing this card you're putting it in an aggro deck and that priest just played a 0 mana soul mirror followed by 2 renews, or the warrior trust brawled you and gained 72 armour.
Or (sorry third comment) killing the chest could make you draw Vustrasz, like he’s being aggroed by it. In that case could probably cost 5
Just because it’s so very RNG dependent on drawing your 4 mana 8/8
Imo too dependent on drawing Vustrasz. I think this should be worked as a Battlecry
I don't think it needs a buff, but it's just very hard to balance. There's a very thin line between "Get a hard-to-remove body to buff every game," and "Give your opponent a free treasure every game," but I think it's fine where it is now. My only suggestion would be to nerf Vustrasz to 5 Mana.
How would you buff it?
@Shoemanband thanks!
Probably bad, but really cool design.