Cooler391403 years ago Or transform that mana into Mana Treants.
CreatorofPillowFight3 years ago I'll give 2 stars for the idea, but 0 for balance.
The Daninator3 years ago @keyvnn9 regardless of what it synergizes with, it is a weak card as it is, and i dont really know how to balance it. It is very weak, but making certain small changes, such as Deloa's suggestion could make it very overpowered.
keyvnn93 years ago Really nice synergy with old Druid quest
The Daninator3 years ago @Deloa I think that 10 health every 2 turns makes it too powerful
Deloa3 years ago Honestly it could be toned down so that you don't lose instantly when it triggers. Like destroying 2 mana and giving +10 Health (so triggering every 2 turns).
Or give it a more relevant body, 0 mana with a War Golem is basically game over.
The Daninator3 years ago Interesting, but you have to get all your mana back to get the upper hand, and by that point this will happen again. During that time your opponent could easily obliterate you. 2/5
Or transform that mana into Mana Treants.
I'll give 2 stars for the idea, but 0 for balance.
@keyvnn9 regardless of what it synergizes with, it is a weak card as it is, and i dont really know how to balance it. It is very weak, but making certain small changes, such as Deloa's suggestion could make it very overpowered.
Really nice synergy with old Druid quest
@Deloa I think that 10 health every 2 turns makes it too powerful
Honestly it could be toned down so that you don't lose instantly when it triggers. Like destroying 2 mana and giving +10 Health (so triggering every 2 turns).
Or give it a more relevant body, 0 mana with a War Golem is basically game over.
Interesting, but you have to get all your mana back to get the upper hand, and by that point this will happen again. During that time your opponent could easily obliterate you. 2/5