Sqentontheslime3 years ago There's a reason Elise shuffles the pack into your deck.
Stevethebarbarian 3 years ago There's a big difference between "that's not gonna break the game" and "that's not broken." It wouldn't build a tier 1 deck around itself, but that doesn't mean it's not totally busted.
DustenStein 3 years ago I mean, in wild, this should be fine. An inexpensive, unreliable reload is good, not broken. Standard might be more problematic. So 4/4 would fix that. Making this 6 mana would also fix that. Main idea being that you get a bad body that generates you random value for a small 2 mana tax which pays for the bad body, instead of an ok body where playing it doesn't give your opponent too many openings
DustenStein 3 years ago I'd say either make her wild and/or make her a 5 mana 4/4 because 2 mana nerf makes this crazy weak
TheFriendlyEnemy 3 years ago I agree with Randomizer. Saura should probably cost 7.
Octotron 20003 years ago It's like the Pepe I made for Christmas but actually viable, nice.
DustenStein 3 years ago @Gothe I need you to say that this card is wild. Otherwise, I might have to agree with that. I didn't think about Standard much
Randomizer3 years ago It's not 7 Mana 5/5 add 5 cards to your hand though, it's a 5 Mana 5/5 add a 2 Mana card that adds 5 cards to your hand. Think Big Ol' Whelp, but it draws you what would arguably be the best value card in the game.
5 Mana 5/5 is a reasonable statline to play on 5 (not good, but reasonable), the flexibility of having a 2 Mana card to generate 5 cards is really really good for when you need to pad out a late game turn. I seriously don't think that's okay.
platypus21733 years ago and going into it you cant chose the set, so its basically 5 random cards
DustenStein 3 years ago Well, it's quite unreliable and the cards are from random classes so I think that amount of random value for *7* mana is fine
Randomizer3 years ago I guess I'm alone in thinking this is way too much value for 5 Mana?
Gothe (creator)3 years ago I hope the explanation and example are clear enough. If it's something like an Adventure Mode (like Naxx) that doesn't have an official card pack, you'll still get one that gives you 5 cards from that adventure.
There's a reason Elise shuffles the pack into your deck.
There's a big difference between "that's not gonna break the game" and "that's not broken." It wouldn't build a tier 1 deck around itself, but that doesn't mean it's not totally busted.
I mean, in wild, this should be fine. An inexpensive, unreliable reload is good, not broken. Standard might be more problematic. So 4/4 would fix that. Making this 6 mana would also fix that. Main idea being that you get a bad body that generates you random value for a small 2 mana tax which pays for the bad body, instead of an ok body where playing it doesn't give your opponent too many openings
I'd say either make her wild and/or make her a 5 mana 4/4 because 2 mana nerf makes this crazy weak
I agree with Randomizer. Saura should probably cost 7.
It's like the Pepe I made for Christmas but actually viable, nice.
@Gothe I need you to say that this card is wild. Otherwise, I might have to agree with that. I didn't think about Standard much
It's not 7 Mana 5/5 add 5 cards to your hand though, it's a 5 Mana 5/5 add a 2 Mana card that adds 5 cards to your hand. Think Big Ol' Whelp, but it draws you what would arguably be the best value card in the game.
5 Mana 5/5 is a reasonable statline to play on 5 (not good, but reasonable), the flexibility of having a 2 Mana card to generate 5 cards is really really good for when you need to pad out a late game turn. I seriously don't think that's okay.
and going into it you cant chose the set, so its basically 5 random cards
Well, it's quite unreliable and the cards are from random classes so I think that amount of random value for *7* mana is fine
I guess I'm alone in thinking this is way too much value for 5 Mana?
very cool
cool
I hope the explanation and example are clear enough. If it's something like an Adventure Mode (like Naxx) that doesn't have an official card pack, you'll still get one that gives you 5 cards from that adventure.