Spacetime04191 year ago I mean if we can’t compare this to Zilliax, I don’t know that we could compare anything to anything. Same mana cost, both have rush, both heal 3 after rushing in. Sure, there are differences, but that’s the point of comparisons.
Zigzaguette1 year ago Walking Fountain could perhaps be a better point of comparison? Other than Walking Fountain providing more board presence, the cards do very similar things
Murozondy 1 year ago @Spacetime0419
You didn't read my comments right. There is no point in comparing this to Karthut, and even less to Zilliax. And the silence argument is not useful, otherwise we could say that any taunt deathrattle is weaker than a Rush, which clearly makes no sense, because they are cards with extremely different purposes. This is cool but you don't want it in a rez, unlike karthut or zilliax.
Likewise, for example, it would not make sense to say that Alliance Bannerman is stronger than Runthak, they are two cards with similar effects but different purposes :)
Spacetime04191 year ago I also want to add, I wouldn’t change a single thing about my previous response if this only healed your hero, much less all friendly. Again, much better than kharakut, and for the exception of magnetize, wayyyy better than ziliax even.
Spacetime04191 year ago This is never stronger than kharakut lol? I would argue it typically always is. The healing and board clear are immediate, and this is 1 cheaper. With khara, if you play him, you clear no minions, and if he is silenced, you can just die. This immediately controls board, heals 6, and is a mana cheaper. I would argue this is almost always IS better than khara. Hell, this is better than ziliax forgoing magnetize.
TheArcanist (4.4) (creator)1 year ago Nevermind, looks like you like this after all :annoy-o-tron:
TheArcanist (4.4) (creator)1 year ago Judging by the ratings on this not many people seem to like it. How can I make this better?
Murozondy 1 year ago Yep, I know the lore of the Ooze (they are thought to derive from the void and the old gods), but I have always found it interesting that they are not equally defined elementals even though they are almost entirely composed of various materials, depending on the type of ooze.
TheArcanist (4.4) (creator)1 year ago An Ooze is a different, specific type of creature. This is not an Ooze, it's an animated magical creature which fits an Elemental.
Murozondy 1 year ago In fact, it's stranger that ooze isn't an elemental, if you think about it :tinyfin:
TheArcanist (4.4) (creator)1 year ago @Nekkro we have cards like Confection Cyclone, Sanctum Chandler, Blood of G'huun, Halkias and all those Tar creatures which all are Elementals. A potion Elemental is not that much of a stretch, I'd say it's some variant of an Arcane Elemental.
Murozondy 1 year ago that's what I said in fact. It depends on what you want to do with the deck, and I also mentioned that this is another card than karthut.
The point of my comment is that it makes no sense to compare two so different crates. There are spots where you prefer this, and others where you prefer karthut. The silence thing, for example, doesn't work, because then all Deathrattles suck compared to cards with Rush. Of course not, they are always too different effects to compare.
This is never better than karthut, not because karthut is better than this, but because these two cards cannot be compared, I think :tinyfin:
Nekkro 1 year ago @TheArcanist, I don't fully buy it as an Elemental tho. Looks more as an Ooze to me.
DustenStein (4.4)1 year ago Muro's a Priest main. Anything else would have been out of character
TheArcanist (4.4) (creator)1 year ago Also (probably irrelevant, but still) Elemental synergy.
Nekkro 1 year ago @Murozondy, remove 2 minions and heal 6 in your turn, is almost always better than play a Taunt and hope that your opponent can't deal with it or with your face.
TheArcanist (4.4) (creator)1 year ago Khartut is much slower, with this you can immediately kill two things and not risk your Khartut getting removed/Silenced with a spell and the minions going face. And this is 1 mana cheaper too.
Murozondy 1 year ago This is never stronger than Karthut.
Karthut has taunt, stable on the board.
This is nice but it is totally another card imo.
This one you would never play in a rez deck, karthut is a staple point in that deck.
Even though the power level of this one is really slightly higher, it's not as safe as karthut, although of course it depends on what you want to do with the deck. Between karthut and lightshower elemental, for example, I always want karthut.
TheArcanist (4.4) (creator)1 year ago Yeah, kinda. Probably stronger but should be OK by today's standards.
DustenStein (4.4)1 year ago Our home, our goops :illidon:
TheArcanist (4.4) (creator)1 year ago Reborn was a cool mechanic. Thoughts?
I mean if we can’t compare this to Zilliax, I don’t know that we could compare anything to anything. Same mana cost, both have rush, both heal 3 after rushing in. Sure, there are differences, but that’s the point of comparisons.
Walking Fountain could perhaps be a better point of comparison? Other than Walking Fountain providing more board presence, the cards do very similar things
@Spacetime0419
You didn't read my comments right. There is no point in comparing this to Karthut, and even less to Zilliax. And the silence argument is not useful, otherwise we could say that any taunt deathrattle is weaker than a Rush, which clearly makes no sense, because they are cards with extremely different purposes. This is cool but you don't want it in a rez, unlike karthut or zilliax.
Likewise, for example, it would not make sense to say that Alliance Bannerman is stronger than Runthak, they are two cards with similar effects but different purposes :)
I also want to add, I wouldn’t change a single thing about my previous response if this only healed your hero, much less all friendly. Again, much better than kharakut, and for the exception of magnetize, wayyyy better than ziliax even.
This is never stronger than kharakut lol? I would argue it typically always is. The healing and board clear are immediate, and this is 1 cheaper. With khara, if you play him, you clear no minions, and if he is silenced, you can just die. This immediately controls board, heals 6, and is a mana cheaper. I would argue this is almost always IS better than khara. Hell, this is better than ziliax forgoing magnetize.
Nevermind, looks like you like this after all :annoy-o-tron:
Judging by the ratings on this not many people seem to like it. How can I make this better?
Yep, I know the lore of the Ooze (they are thought to derive from the void and the old gods), but I have always found it interesting that they are not equally defined elementals even though they are almost entirely composed of various materials, depending on the type of ooze.
An Ooze is a different, specific type of creature. This is not an Ooze, it's an animated magical creature which fits an Elemental.
In fact, it's stranger that ooze isn't an elemental, if you think about it :tinyfin:
@Nekkro we have cards like Confection Cyclone, Sanctum Chandler, Blood of G'huun, Halkias and all those Tar creatures which all are Elementals. A potion Elemental is not that much of a stretch, I'd say it's some variant of an Arcane Elemental.
that's what I said in fact. It depends on what you want to do with the deck, and I also mentioned that this is another card than karthut.
The point of my comment is that it makes no sense to compare two so different crates. There are spots where you prefer this, and others where you prefer karthut. The silence thing, for example, doesn't work, because then all Deathrattles suck compared to cards with Rush. Of course not, they are always too different effects to compare.
This is never better than karthut, not because karthut is better than this, but because these two cards cannot be compared, I think :tinyfin:
@TheArcanist, I don't fully buy it as an Elemental tho. Looks more as an Ooze to me.
Muro's a Priest main. Anything else would have been out of character
Also (probably irrelevant, but still) Elemental synergy.
@Murozondy, remove 2 minions and heal 6 in your turn, is almost always better than play a Taunt and hope that your opponent can't deal with it or with your face.
Khartut is much slower, with this you can immediately kill two things and not risk your Khartut getting removed/Silenced with a spell and the minions going face. And this is 1 mana cheaper too.
This is never stronger than Karthut.
Karthut has taunt, stable on the board.
This is nice but it is totally another card imo.
This one you would never play in a rez deck, karthut is a staple point in that deck.
Even though the power level of this one is really slightly higher, it's not as safe as karthut, although of course it depends on what you want to do with the deck. Between karthut and lightshower elemental, for example, I always want karthut.
Yeah, kinda. Probably stronger but should be OK by today's standards.
Our home, our goops :illidon:
Reborn was a cool mechanic. Thoughts?