HQ3 years ago Something like "Whenever you discard a Demon, summon it instead. If the stack of effects would pile up to 7--do X" also comes to mind. I don't know. It is your card and I gave it 5 stars. I just think variations are possible, and there has to be something that keeps this from locking the player out of play. Another possibility is having the card "overheat" if too many cards are pulled out at once or the card-altering effects get stuck in a loop. (Like demon to totem, totem to dragon, dragon to demon, etc.)
HQ3 years ago I tried to make cards too, but I got the text wrong ever so slightly. Maybe your card would make a great Turing Machine starter. Also, perhaps you should charge 1 Mana for every period of time a creature is not a demon in a similar card to prevent monster-swap grid-lock.
BasketCase752 (creator)3 years ago Some control Disco-Lock synergy, thoughts
[b]Hearthstone[/b] is a online card game game by Blizzard entertainment. Please, everyone, make sure we're all on the same page.
I think HQ is just some sort of hard-boiled MTG memelord troll, and I don't even know what I just said myself.
The card is neato, but I have NO IDEA what HQ is saying whatsoever.
what?
Something like "Whenever you discard a Demon, summon it instead. If the stack of effects would pile up to 7--do X" also comes to mind. I don't know. It is your card and I gave it 5 stars. I just think variations are possible, and there has to be something that keeps this from locking the player out of play. Another possibility is having the card "overheat" if too many cards are pulled out at once or the card-altering effects get stuck in a loop. (Like demon to totem, totem to dragon, dragon to demon, etc.)
@HQ What?
I tried to make cards too, but I got the text wrong ever so slightly. Maybe your card would make a great Turing Machine starter. Also, perhaps you should charge 1 Mana for every period of time a creature is not a demon in a similar card to prevent monster-swap grid-lock.
Some control Disco-Lock synergy, thoughts