ADankHeadHunter4 years ago Elise: Forever Lost: Replace every card in your opponent's deck with "Choose a Path" (That one Card that discovers a card)
Wiener_Schnitzel5 years ago Mecha-Jaraxxus: Protocol Error: Summon seven 6/6 Infernals. Magnetize a random Magnetic minion to each of them.
Dr.Badtimes5 years ago Lazar - Y'Shaarj's Death: Destroy all minions in your opponent's deck that cost (5) or more.
Dr.Badtimes5 years ago Rastakhan - Nazmani Coup: Lifesteal, Deal 2 damage to all enemy characters. Summon 2 Blood Troll Worshippers.
TheFriendlyEnemy 5 years ago Time for someone to do King Rastakhan.
Untitled_One 5 years ago The cards aren't the most balanced, but that would be difficult to do and the lore is the focus—and I'm loving it.
And I love these additions @matrix123mko , well done.
Cosmic145 years ago Sir Annoy-o - Being Ignored: For the rest of the game, your opponents Minions are Silenced and have -1 Attack
Stevethebarbarian 5 years ago Oh, my mistake. Fearsome Doomguards, not just Doomguards. Yeah, my mistake. I had expected 35 face damage, LOL.
Cosmic145 years ago What about sir annoy-o's "Worst fear?"
Dr.Badtimes5 years ago Nemsy - Fall of Gnomeregan: Summon Mechgineer Thermaplugg and 6 Leper Gnomes and trigger all friendly minions' Deathrattles.
HeyBuddyChum5 years ago @Stevwthebarbarian Sealing your Doom summons the 6/8 doomguards, not the ones with Charge (sorry if you knew this already) so you do have a turn to either win or clear the board
Stevethebarbarian 5 years ago Is there *any* viable way you could survive Sealing your Doom?
Randomizer5 years ago Why is Hunter's fear so weak? I get that you have the potential to discard your hand with it, but most of the time you're going to laugh in the Lord of Fears' face when he casts a downsided Pyroblast as his main event.
Center 5 years ago Love the creativity, the attention to detail with each fear and the fact that you followed up on the feedback posted. 5 stars.
matrix123mko5 years ago Maiev - Betrayer's reign: Summon Illidan and add 6 coins to your hand.
Alleria - Loss of control: Summon all Old Gods, give them taunt.
Arthas - Fall of Lordaeron: Cast Death and Decay. If a minion died this way, repeat it.
Tyrande - Burning of Teldrassil: Whenever your opponent plays a minion this game, deal 3 damage to it.
Morgl - Corruption of the tides: For the rest of this game, your opponent has 50% chance to play a minion on the wrong side of battlefield.
Medivh - Demonic origins: Your opponent's spells have random targets.
Magni - Legion invasion: For the rest of this game, whenever your opponent plays a minion, summon random demon.
Lunara - Death of Cenarius: Summon Grommash and cast inner rage on him.
Kapiork (3.9)5 years ago The 'enemy hero' should be written as 'they', 'their'. Although the fears make little to no sense with the alternate skins, the idea is great. Also I think it would be better if The Lord of Fears had a real name.
Elise: Forever Lost: Replace every card in your opponent's deck with "Choose a Path" (That one Card that discovers a card)
Mecha-Jaraxxus: Protocol Error: Summon seven 6/6 Infernals. Magnetize a random Magnetic minion to each of them.
Lazar - Y'Shaarj's Death: Destroy all minions in your opponent's deck that cost (5) or more.
Rastakhan - Nazmani Coup: Lifesteal, Deal 2 damage to all enemy characters. Summon 2 Blood Troll Worshippers.
Time for someone to do King Rastakhan.
The cards aren't the most balanced, but that would be difficult to do and the lore is the focus—and I'm loving it.
And I love these additions @matrix123mko , well done.
Sir Annoy-o - Being Ignored: For the rest of the game, your opponents Minions are Silenced and have -1 Attack
Oh, my mistake. Fearsome Doomguards, not just Doomguards. Yeah, my mistake. I had expected 35 face damage, LOL.
What about sir annoy-o's "Worst fear?"
Nemsy - Fall of Gnomeregan: Summon Mechgineer Thermaplugg and 6 Leper Gnomes and trigger all friendly minions' Deathrattles.
@Stevwthebarbarian Sealing your Doom summons the 6/8 doomguards, not the ones with Charge (sorry if you knew this already) so you do have a turn to either win or clear the board
Is there *any* viable way you could survive Sealing your Doom?
Why is Hunter's fear so weak? I get that you have the potential to discard your hand with it, but most of the time you're going to laugh in the Lord of Fears' face when he casts a downsided Pyroblast as his main event.
Love the creativity, the attention to detail with each fear and the fact that you followed up on the feedback posted. 5 stars.
Maiev - Betrayer's reign: Summon Illidan and add 6 coins to your hand.
Alleria - Loss of control: Summon all Old Gods, give them taunt.
Arthas - Fall of Lordaeron: Cast Death and Decay. If a minion died this way, repeat it.
Tyrande - Burning of Teldrassil: Whenever your opponent plays a minion this game, deal 3 damage to it.
Morgl - Corruption of the tides: For the rest of this game, your opponent has 50% chance to play a minion on the wrong side of battlefield.
Medivh - Demonic origins: Your opponent's spells have random targets.
Magni - Legion invasion: For the rest of this game, whenever your opponent plays a minion, summon random demon.
Lunara - Death of Cenarius: Summon Grommash and cast inner rage on him.
The 'enemy hero' should be written as 'they', 'their'. Although the fears make little to no sense with the alternate skins, the idea is great. Also I think it would be better if The Lord of Fears had a real name.