DustenStein 3 years ago *sorry, I forgot a "not".
...referring to chances, not values
DustenStein 3 years ago I'll repeat myself. This is "Spell Damage ×1.5". The wording is confusing because in Hearthstone, chances are referring to chances and values.
Deloa3 years ago I almost sure it means you add 50% to your spell's damage but seeing the comment it seems to be very confusing
Mzop (3.7)3 years ago even at best, this just give pyroblast +5 damage if i understand this right, and thats on a ten damage spell, so this seems kinda weak if thats how its meant to be
Stevethebarbarian 3 years ago That's not even close to what this effect is.
KevinLin 3 years ago Cool but better change it to "50% chance to gain spell damage +1 when you cast a spell." :thinking:
Deloa3 years ago Balance wise I'd say it's quite weak, there is a 4 Mana 4/3 with SD +2 and it's not even that great. 5 Mana for a SD minion is a lot, but I guess an Ogre can't be less than that.
DustenStein 3 years ago Spell Damage ×1.5
Bad wording. Percentages in Hearthstone are referring to chances.
ADankHeadHunter3 years ago I honestly don't understand this. What does this do?
Chicken nuggerz (creator)3 years ago Well that’s not what I meant or is that a suggestion? If it’s a suggestion would this be Battlecry start of turn or when you cast a spell, or is it an interpretation of how the rounding should work?
laz ziya 3 years ago %50 +1 Spell Damage
%50 -1 Spell Damage
Chicken nuggerz (creator)3 years ago But would rounded up be better?
Chicken nuggerz (creator)3 years ago Rounded down based on robes of gaudiness
JamieG293 years ago How much damage would arcane missiles do? rounded up?
needs +2/+2 and + 1 cost
*sorry, I forgot a "not".
...referring to chances, not values
I'll repeat myself. This is "Spell Damage ×1.5". The wording is confusing because in Hearthstone, chances are referring to chances and values.
I almost sure it means you add 50% to your spell's damage but seeing the comment it seems to be very confusing
even at best, this just give pyroblast +5 damage if i understand this right, and thats on a ten damage spell, so this seems kinda weak if thats how its meant to be
That's not even close to what this effect is.
Cool but better change it to "50% chance to gain spell damage +1 when you cast a spell." :thinking:
Balance wise I'd say it's quite weak, there is a 4 Mana 4/3 with SD +2 and it's not even that great. 5 Mana for a SD minion is a lot, but I guess an Ogre can't be less than that.
Spell Damage ×1.5
Bad wording. Percentages in Hearthstone are referring to chances.
I honestly don't understand this. What does this do?
I love it!
Interesting, for sure.
Well that’s not what I meant or is that a suggestion? If it’s a suggestion would this be Battlecry start of turn or when you cast a spell, or is it an interpretation of how the rounding should work?
%50 +1 Spell Damage
%50 -1 Spell Damage
But would rounded up be better?
Rounded down based on robes of gaudiness
How much damage would arcane missiles do? rounded up?
Why not?