Norgannon - Custom Hearthstone Card


4th July, 2019 (RR)

Gothe (4.2)2 years ago
smart evolve shamans either stop before they get to 10 cost minions, or just evolve past it into 8/8 giants.
Poondaedalin (4)2 years ago
It will make Evolve Shaman cry, but...
Poondaedalin (4)2 years ago
Agreed. It deserves a cost increase, or a ban from Arena, or... Something.
Kosmyc (3.5)2 years ago
Good. Conjuerer's is way too strong rn.
SaltyHippo 2 years ago
This would be a pretty hard indirect Nerf to conjuring 10 costs minions and similar effects lmao
Loki 2 years ago
Yeah, right now its only playable with pocket Galaxy or Jepetto or whatever it called. And it feels quite broken this way (and all potential Titans I suppose). So keep it in mind when you'll add it some starting health
Poondaedalin (4)2 years ago
I would love to see more of these. Keep up the good work!
Cosmic14 (4)2 years ago
Malygoose approves.
DestroyerR (4)2 years ago
@Wiener_Schnitzel thanks for the feedback! As for your points:

1) I wanted their Health to replace the current hero’s, and Hero cards only give Armor. Plus, I might want to add a few titans with weapons, and the cleanest way to do that without wasting text space is adding Attack to the minion, Jaraxxus style.

2. You’re right about the Health, I overestimated the amount of Spell Damage you’d be able to keep for a turn. Should I remake it with, say, 15 Health? Or maybe I could do “+5 Health for each Spell Damage you had last turn” or something
Wiener_Schnitzel 2 years ago
Pretty interesting card and concept, I hope you make cards for all the Titans. I have a few notes I think would improve this a bit though:

1. I think making this a hero card might shorten the text a bit.

2. That Hero Power is quite powerful, but that Health is terribly low when you don't have any Spell Damage. I don't think having Norgannon start at 10 (or even 15) Health would break the card.