quakins3 years ago Yeah this should be "equal to how many times your Hero's Health has changed this turn" or something similar. The fact that raise dead exists makes this card completely absurd. Having raise dead with any other self damage card early on pretty much just means you win, not to mentioning being able to dump out a 10 cost easily on your dark glare turn.
Deloa3 years ago I don't think it should cost 0, you can easily summon a 2/2 or 3/3 without even trying, and in a dedicated deck a 5/5 or more is easy. And since it cost (0) you can easily take advantage of a turn of healing/self damage.
keyvnn93 years ago Even on turn 1 with Flame Imp. Or 2x Flame Imp.
Poondaedalin3 years ago Summoning a 7/7 on Turn 3 seems pretty strong, not gonna lie.
quakins3 years ago So I see you still want darkglare to stomp
Yeah this should be "equal to how many times your Hero's Health has changed this turn" or something similar. The fact that raise dead exists makes this card completely absurd. Having raise dead with any other self damage card early on pretty much just means you win, not to mentioning being able to dump out a 10 cost easily on your dark glare turn.
I don't think it should cost 0, you can easily summon a 2/2 or 3/3 without even trying, and in a dedicated deck a 5/5 or more is easy. And since it cost (0) you can easily take advantage of a turn of healing/self damage.
Even on turn 1 with Flame Imp. Or 2x Flame Imp.
Summoning a 7/7 on Turn 3 seems pretty strong, not gonna lie.
So I see you still want darkglare to stomp