Friendly Chat - Custom Hearthstone Card

Friendly Chat

3rd January, 2014 (Basic) ()

Made by Nikko

DustenStein (4.1)8 minutes ago
Wait, can only Top Creators? I didn't know.
I guess Shadow and Caesar can now, right?
Mzop (3.9)13 minutes ago
i can't promote anymore, so yup
Mzop (3.9)14 minutes ago
it most deffiently happened
FriendlyShadow (4.1)14 minutes ago
bicycle
DustenStein (4.1)15 minutes ago
I am not brain-farting, am I?
Caesar (4)15 minutes ago
Hey there's a star next to my name! Ahahah
Idk what the cycle is but I was a newbie so maybe it happened?
DustenStein (4.1)15 minutes ago
Like, Caesar and Shadow have ratings now, right? That is different, right???
Mzop (3.9)16 minutes ago
it deffinetly did
Caesar (4)16 minutes ago
Wait there's even a list? Wow
DustenStein (4.1)18 minutes ago
Wait. Maybe it didn't. I checked on mobile when I wrote that and Loxeres was creator number one with a 4.3 rating and I dropped a spot. I guess that was a weird thing that happened because now it's how it was before
DustenStein (4.1)22 minutes ago
Ratings and the top creator list change sometimes. I don't know what it's called so it's " the cycle" now
platypus2173 (3.8)30 minutes ago
whats the cycle.
DustenStein (4.1)1 hour ago
Guys, I think the cycle just happened
VITA_MORS (4.2)5 hours ago
Yeah, sure. I watch this queue very often
DustenStein (4.1)15 hours ago
Can you promote cards from the English queue?
DustenStein (4.1)15 hours ago
As for the question, I'd ask that under "bugs and suggestions". I don't know though how soon @Nikko will see it and I don't know who else has the power to change it
DustenStein (4.1)15 hours ago
4.3 rating. Damn, dude
VITA_MORS (4.2)15 hours ago
Hey, boys. Can u do the button "promote" for the russian hearthcards, please?)
FriendlyShadow (4.1)18 hours ago
@Mzop
I know. I know.
Mzop (3.9)18 hours ago
oh my god, he looks like marrowgar
FriendlyShadow (4.1)19 hours ago
OMG! NEW Ner'zhul Model! NEr'ZHuL!
What happened to you? OMG!
https://youtu.be/EiNY0slvnSM
Caesar (4)23 hours ago
Speaking of the Man; why do people concede before dying to Olgra?! Let me get that achievement xD (2nd time just today )
Yeah that 3/10 is so randomly backbreaking
keyvnn9 (3.9)23 hours ago
I think if I were to nerf any card that I really doubt “needs” it, it would be Mankrik. Quest: Play the game (a random amount). Reward: 0 mana 3/10 Charge draw a card
Gothe (4.2)1 day ago
The summon a copy on the Kazakus Golem is definitly the best option. The others are weaker and to be honest, the Golems aren't tremendously great either. Mist of the time you'd just want the 5 option since 1 options have too little impact and 10 options are too slow
Caesar (4)1 day ago
Yep I also feel like the copy is often just the best option on the 5-drop and missing it feels miserable, but probably won't be changed.
As for Lunacy, people who want it to 8 are just those who are so sick of it that they never want to see it again, but I think 4 is the good number to make you think about "do I want to play it?" because it's still good vs slower decks (if you don't Flow first) but really slow in other cases.
keyvnn9 (3.9)1 day ago
As for nerfs that didnt happen, this might just be me but Gromsblood on Kazakus (summon copy) feels rather powerful. Turn 5 10/10 double Divine Shield
keyvnn9 (3.9)1 day ago
Before reading the comment I wouldnt have believed anyone wanted it to cost 8, but I guess it was a youtube comment.
We’ll see what happens at 4. I dont know enough data to have a good guess, but I get the feeling that Blizzard put a lot of thought into that number (because it took so long for them to do nerfs)
Gothe (4.2)1 day ago
tot ouch on Lunacy, I think in terms of Wild, it was fine at 2 as there was enough variety to keep it wacky, powerful, but still mostly random. I understand that in standard, for the moment, it's too consistent. A nerf to 8 would be paramount to "Deleted card"
DustenStein (4.1)1 day ago
I think they're fine. 5-8 mana would be too much. It would lose any resemblance of playability and would basically only be used to get your dust refund in form of disenchantment
keyvnn9 (3.9)1 day ago
What do you guys think of the nerfs? I just ask because I read a youtube comment where someone said Lunacy should have been nerfed to 8 mana
DustenStein (4.1)1 day ago
Is it an expansion or are those just cards you made? There are a lot so I won't look at all of them in great detail but overall they seem great. I like Zombie Chow, though it probably is a bit too strong
FriendlyShadow (4.1)1 day ago
Pls give me some feedbacks.
FriendlyShadow (4.1)1 day ago
Ohh wait. The link is bad..
This is the good link:
http://www.hearthcards.net/setsandclasses/#64
61-Custom-Cards
FriendlyShadow (4.1)1 day ago
Hi everyone. I made some cards.
Here:http://www.hearthcards.net/setsandclasse
s/#6461-Custom-Cards
Caesar (4)2 days ago
Nevermind, I made my mind up with neither of those ahah
He'll be good ol' Uncle Gao (sry for the spam )
Caesar (4)2 days ago
*you like
Caesar (4)2 days ago
I'm making a minion that has to do with all the Shaman elements...it needs a name and I have "Elemalgam" or "Allemental"
Which one you like it more? Are both trash names?
keyvnn9 (3.9)3 days ago
Because you build your entire gameplan around it
DustenStein (4.1)3 days ago
It was not really good in constructed though. T
I think that he best comparison is Twilight Drake, right? With 5 cards in hand, it's basically a 4/6 but most of the time it's played with more.
keyvnn9 (3.9)3 days ago
It says “Has +2 Attack while you have no other minions.”
DustenStein (4.1)3 days ago
It has Taunt. Just to see whether I'm not misunderstanding anything, you agree that a vanilla 4/6 is fine, right?
keyvnn9 (3.9)3 days ago
If you want a 4/6 look at Proud Defender
Caesar (4)3 days ago
Oh...whoops, I already commented on the card (saying it can possibly work)
Btw, I had fun doing some calculus for the odds of making it big so thanks ahah
DustenStein (4.1)3 days ago
If you're talking about the card let's do it there because I am unsure of it's power-level but I think it miiiight be just balanced
Caesar (4)3 days ago
True, but your card has more to it so talking about vanilla 4/6 isn't the way to go imo.
We should look at the conditions that the card has and in what scenarios/how often it's too big (and for that I haven't figured it out yet )
DustenStein (4.1)3 days ago
4/6 is also just premium stats. Neither 4/5 or 5/4 would be enough, don't you say?
keyvnn9 (3.9)3 days ago
And keep in mind this isnt an “Oh my goosh 4 mana 4/6 would break the meta”, this is just saying that the best way to keep power levels down to earth is by not overstatting
keyvnn9 (3.9)3 days ago
Blazing Battlemage is just premium stats. There is no typeless, textless 1/1/2 or 1/2/1
FriendlyShadow (4.1)3 days ago
And we don't even talked about the Lightning Bloom issue.
DustenStein (4.1)3 days ago
Card in question is in the Q
Caesar (4)3 days ago
Forget about me, the 4/8 is 3 mana, I know nothing. I'll go cry in a corner
FriendlyShadow (4.1)3 days ago
Who want some cheeeeeeeeeese?????????,,,

Caesar (4)3 days ago
We have a 4/4/8 that can't attack (that's quite bad but as reference I'll use it); removing 1 Health to be able to attack feels too good.
At this point in the game Yeti stats must have upside to be playable so a 4/4/6 vanilla can work (also depends on the class, maybe in some classes you can dare to make a 4/7)
DustenStein (4.1)3 days ago
So you're saying a vanilla 4 mana 4/6 or 4 mana 4/7 would be too strong?
DustenStein (4.1)3 days ago
There is also none for Blazing Battlemage
keyvnn9 (3.9)3 days ago
The thing with Scoundrel is that there is a case to be made that it is better for your opponent, so there is a case to be made that it has a downside. There is no case to be made for a 4 mana 4/6
DustenStein (4.1)3 days ago
But with Scoundrel you get a card, as well as a bit of info on one card in your opponent's hand (which you get to choose btw).
I'm just talking about a normal yeti with 2 extra Health. Blazing Battlemage is a 1 mana 2/2 so a 4 mana 5/5, 4/6 and 6/4 could be considered playable vanilla statlines, right? If I were to reword my question: Would going 1 Health beyond that be too much?
keyvnn9 (3.9)3 days ago
If a card goes above normal stats, it should have an explanation for it. Southsea Scoundrel is imo the best example, since even though the effect is symmetrical, your opponent benefits from it more. Being able to be Silenced isnt the best downside because there are 2 Neutrals that can technically Silence being Owl and Showstopper, which you cant really put in your deck atm
DustenStein (4.1)3 days ago
Twilight Drake. The Health its Health is a buff, not its actual stat, so when silenced, it disappears
Gothe (4.2)3 days ago
idk what card you're talking about that'd drop to 1 health when silenced. A 4/4/6 textless would be fine but it still wouldn't see play.
DustenStein (4.1)3 days ago
I have a balance question because I have a hard time evaluating this. Would a 5 mana 4/9 see normal play? If not, would a 4 mana 4/6 or 4/7?
Plain, no keywords. The only thing that could be considered here is that when silenced, its Health drops to 1. It's basically like a Twilight Drake
DustenStein (4.1)3 days ago
It's maybe too strong
Luduk 4 days ago
cough-cough, this

Luduk 4 days ago
what do you guys think about this
IronMage 4 days ago
Too be fair in the year of the Mammoth there was a midrange tempo shell that was made of like 20 neutrals
Tar Creeper, Cobalt Scalebane, Fungalmancer, Bonemare, Dire Mole... It was almost a full neutral deck.
Shoemanband (4)4 days ago
@Stevethebarbarian Patches was run in nearly every single aggro deck before it was nerfed. Rogue, Warrior, Paladin, Druid, Priest, I even remember some Mage decks running it. Tbf, this was also due to synergy with other strong neutrals like Keleseth and Corridor Creeper.
Poondaedalin (4)4 days ago
I don't know why I DIDN'T say Zilliax, and you're very right. As for Keleseth, I only remember him being truly nuts in Rogue, but the fact that nearly every 2-drop in Year of the Mammoth was ignored in favor of the Prince, it definitely fits the criteria.
Stevethebarbarian (3.8)4 days ago
Patches was never "universal," it only ever saw play in two classes. Its problem was being regular classic-type OP. Examples of universally-played Neutrals would be like Blazing Battlemage, Zilliax, and Keleseth.
Poondaedalin (4)4 days ago
The excuse that I always heard was that Neutral cards are designed to be somewhat universal, but not useful to the point that everyone wants to use it. For instance, Patches is an example of when a Neutral card is too universal, and twisted the entire meta to revolve around his tiny tentacled form. On the other hand, there are also cards like Worgen Greaser and Griftah, who are too weak for any deck to specifically seek out as a useful card. Spells are way too likely to fall into either of these two categories, and therefore Neutral spells should be avoided. Now, if they manage to print a spell that doesn't get ignored or used unanimously, I'll be quite impressed, but for the time being, I'm not holding out hope for Neutral spells.
DustenStein (4.1)4 days ago
Well, it's probably just to differentiate classes. Neutral spells would have to be universal. Then again, so do neutral minions. I think Neutral spell could certainly exist if they were made well
Luduk 4 days ago
is there a reason why neutral spells don't exist? I think you could flavor them up as professions
FriendlyShadow (4.1)5 days ago
FriendlyShadow (4.1)5 days ago
Here is my 200th "Custom card" card:

keyvnn9 (3.9)5 days ago
Yes yes
Lucious (4)5 days ago
What
DustenStein (4.1)5 days ago
Yeah, I missed the not not not in Caesar's. I didn't not see your not not not Demon which made me notice that what I in Caesar's comment thought to be not not in fact was not not not but rather not not not
keyvnn9 (3.9)5 days ago
I mean my fun fact was not not Demon Demon, Im just saying I think it would have worked with a not not not Demon
DustenStein (4.1)5 days ago
Oh, I completely missed the "non-" in "non-Demon" haha
keyvnn9 (3.9)5 days ago
Xanesh does not corrupt Pearltusk, but that’s probably because Battlecry happens after a minion comes into play
keyvnn9 (3.9)5 days ago
Id think that playing a 6 mana non-demon would work
Caesar (4)5 days ago
Corrupt is weird xD
Because if that's the case then Xanesh should corrupt a Pearltusk (?)
So maybe it must be cheaper before *and* after you play a card to corrupt stuff?
Caesar (4)5 days ago
I mean I have a 5 mana studied Tick, play a 6 mana card (not discounted) like Deck of Chaos, so Tick remains 5 mana, that would work? (just want to be prepared for when it eventually happens ahahah)
DustenStein (4.1)5 days ago
I assume it's because Tickatus is undiscounted as soon as or even at the same time you spend mana on the Demon so his Cost goes back to 6 while the Demon you played costs also 6
DustenStein (4.1)5 days ago
You mean play a 7-Cost Demon that costs 6 because of Studies? That is what is weird. It does in fact not work
Caesar (4)5 days ago
But if I have a 5 mana Tickatus (discounted by studies) and play a 6 mana non-Demon it works right? (logic tells me it does but I never tested it)
Kapiork 5 days ago
Interesting stuff, Dusten.
DustenStein (4.1)5 days ago
Another fun fact: Potion of Sparking, the duels treasure that deals 1 damage to adjacent minions after a friendly Rush minion attacks one, does not trigger Frenzy effects. That, as well as the Studies discount not counting towards corruption effects, fckd me over a couple of times already
keyvnn9 (3.9)5 days ago
Fun fact: If you play a 6 mana Demon when Tickatus is 5 mana because of Demonic Studies, it doesnt corrupt even though you played a card with a higher Cost while it was in your hand
FriendlyShadow (4.1)5 days ago
I think Demonheart is a Shadow spell because Demons have a dark hearth.
Poondaedalin (4)5 days ago
My guess for Sapphire Spellstone is because it's charged with lightning. As for Demonheart, I've got nothing. Demonfire is a Fel spell, so you'd think that Demonheart would be Fel as well.
FriendlyShadow (4.1)5 days ago
I have a question. Why Demonheart is a Shadow spell?.... annnnd...
and Why a Saphire Spellstone is a Nature spell? Cause it's found in Nature or what?
rennurdniw (3.7)5 days ago
here: http://www.hearthcards.net/setsandclasses/#68
41-Forged-in%20the%20Barrens
FriendlyShadow (4.1)6 days ago
And I made a Dark Soup.
rennurdniw (3.7)6 days ago
and most demon hunter cards
rennurdniw (3.7)6 days ago
i made half of the barrens in a day
DustenStein (4.1)6 days ago
If I'm not mistaken, to add the cards, Nikko has to recreate those cards using the card maker you all use. I imagine that this can be very tedious
rennurdniw (3.7)6 days ago
when will the site admin add cards from scholomance darkmoon and barrens?
DustenStein (4.1)6 days ago
interesting
Gothe (4.2)6 days ago
@Gosha305 you're right! that's why i had no memory of the type before blackrock, cuz of the lack of synergy.

@DustenStein I was more or less thinking that they just didn't have a type, not that those cards didn't exist.
FriendlyShadow (4.1)6 days ago
But they don't added Undead in Frozen Throne.
I'm sad.