BrIchix 3 months ago @FriendlyShadow Hey, it's Brayden! I remade a 2023 version!
FriendlyShadow 1 year ago NO
IT'S GONE
:qCRY: :qCRY: :qCRY:
Braydenthecool (creator)4 years ago V You're suppose to fight the Old Gods, but I was too lazy to finish this adventure.
Cosmic144 years ago One problem i have with this: You don't acctually fight the old gods. You hunt the hunters of the old gods. So are you against the Old Gods, or on their side? (Ps: for future reference, its Heros not Hero's. somthing somthing possesive.)
Braydenthecool (creator)4 years ago V When I have time, I definitely will.
Kobold Drummer4 years ago Would you ever consider adding treasures and/or more bosses?
Braydenthecool (creator)4 years ago V Also, I thought the swap thing would balance Rayn and Clawd because one hand can be really bad, while the other is pretty good. Or vice versa. If I have to nerf them, I will.
Braydenthecool (creator)4 years ago V I admit, I did give a little to much favor to Rayn and Clawd (Do you get the pun yet?) and you start with a deck, like in normal Adventures, but once picking the other deck, it is replaced. As for Rayn and Clawd, they do not have separate heath pools, they share the equal health. They just swap back and forth. So, in summary, you replace your first deck with a new one, and Rayn and Clawd do not have the same effect as George and Karl.
Shoemanband4 years ago I mean, Ghak and A'nor look pretty uninspired in comparison. And what does it mean to choose your deck after the first bosses? Do you start with a different deck at the beginning, and choose a different one?
Shoemanband4 years ago Rayn and Clawd look pretty OP and overly complicated compared to the others. How does switching your hand and hero work? If it's like the George and Karl fight in Dungeon Run where they have separate Health pools, then you would really have double the Health of the other heroes.
MosnarNoedig4 years ago It's my policy to give a promotion to things like this.
@FriendlyShadow Hey, it's Brayden! I remade a 2023 version!
NO
IT'S GONE
:qCRY: :qCRY: :qCRY:
V You're suppose to fight the Old Gods, but I was too lazy to finish this adventure.
One problem i have with this: You don't acctually fight the old gods. You hunt the hunters of the old gods. So are you against the Old Gods, or on their side? (Ps: for future reference, its Heros not Hero's. somthing somthing possesive.)
V When I have time, I definitely will.
Would you ever consider adding treasures and/or more bosses?
V Also, I thought the swap thing would balance Rayn and Clawd because one hand can be really bad, while the other is pretty good. Or vice versa. If I have to nerf them, I will.
V I admit, I did give a little to much favor to Rayn and Clawd (Do you get the pun yet?) and you start with a deck, like in normal Adventures, but once picking the other deck, it is replaced. As for Rayn and Clawd, they do not have separate heath pools, they share the equal health. They just swap back and forth. So, in summary, you replace your first deck with a new one, and Rayn and Clawd do not have the same effect as George and Karl.
I mean, Ghak and A'nor look pretty uninspired in comparison. And what does it mean to choose your deck after the first bosses? Do you start with a different deck at the beginning, and choose a different one?
Rayn and Clawd look pretty OP and overly complicated compared to the others. How does switching your hand and hero work? If it's like the George and Karl fight in Dungeon Run where they have separate Health pools, then you would really have double the Health of the other heroes.
It's my policy to give a promotion to things like this.