Militia Commander Roame - Custom Hearthstone Card

Militia Commander Roame

28th May, 2022 (RR)

Made by Marleon

DustenStein 1 year ago
This has the same wording like Raza so actually no
Marleon (4.2) (creator)1 year ago
It only applies the cost reduction once, just like Hunter Questline after you play Tavish hero card
Sqentontheslime 1 year ago
Hear me out- Deathknight uther hero power
Only need to use a brewmaster once because as long as your opponent has more minions, you actually have enough mana to use two blackwald pixies.
Marleon (4.2) (creator)1 year ago
What Ive meant that its a worse Patches in cases when you really go on the offensive. It gives you the most of an extra 1/1, which already isnt proactive since you have to play it into your opponent's stuff. Which compared to Patches, is a much worse deal, as Patches could be played if you went first and then taken advantage of as your opponent's minion is asleep. This can only be used on Turn 1 if your opponent already has something on the board, which isnt something thats gonna happen all the time, nor does it give you a huge advantage, since they have the upper hand. Also, this effect is controllable, unlike Patches so your opponent can play around it, not letting you use the effect to its full potential
DustenStein 1 year ago
uh, yeah, Marleon. If you are already winning because of this, this useless, I'll give you that
Marleon (4.2) (creator)1 year ago
To be fair, Genn's effect was permament and this only works when youre in a generally worse position. You're still running a useless 2 mana 3/2, and even if you get an extra 1/1 on turn one if you go second and go to dominate the board, you will only get this effect off once, which is comparable to Patches but without thinning your deck, actually quite the opposite
Deloa 1 year ago
Given than Genn was good in Paladin and it made the HP cost 1 with a pretty hard deckbuilding condition, this would need a very hard condition to make your HP cost 0.
Deloa 1 year ago
There is no reason not to play this, and it's also too strong. If you go second it's often a free 1/1.
Gosha305 1 year ago
The problem isn't necessarily too strong, it's just that there's no reason for you not to play this.
DustenStein 1 year ago
Too strong since there is no deckbuilding condition