DustenStein 1 year ago The design is bad, no Cost or number of turns could fix that
rapidbrad11 1 year ago Maybe 5 mana? Your opponent has time to get a removal
Stevethebarbarian 3 years ago Even with Skull or Voidcaller you would NEVER want this over a Voidlord or Mal'Ganis or Doomguard or even fucking Siegebreaker.
TheFriendlyEnemy 3 years ago As a Demon this might work with Skull/Voidcaller. Otherwise? Nope, would never see play.
Poondaedalin3 years ago You know a big Demon's bad when it isn't even good when cheated out... And this isn't even a Demon.
Netheferious3 years ago There may be some kind of recruit deck maybe...
Stevethebarbarian 3 years ago @Danimator if your opponent can't deal with a pure-stats vanilla minion FIVE TURNS after you dumped TEN MANA of tempo, then you were gonna win anyway. In fact, you probably had lethal long ago and are just fucking with them now.
nutter666 3 years ago Maybe it a 5 cost and maybe you've got a chance.
He'd basically be a 5 turn doomsday timer your opponent has to prepare an answer for. At best they can't and you win, at worst they waste 4 turns changing their plan preparing for him and then destroy him immediately.
Deloa3 years ago Also event though it's "unique", it's kinda boring. Idk, class Legendary nowadays have some form of interesting build around. This is just Colossus of the Moon (who is probably better).
keyvnn93 years ago Playing “10 mana: Card” is like playing a 0/0 Temporus that doesnt give you a turn, with the difference being you can attack next turn if you have minions (which you only have if you were very ahead when you play this)
Looks too niche to me
The Daninator3 years ago @Stevethebarbarian I think its fine. If your opponent can't deal with it you basically win
Stevethebarbarian 3 years ago Absurdly weak. Even at 1 turn, this would be too weak to be usable, but at 5 this is just beyond useless. This is the kind of thing that would have a 10% when-played winrate.
The design is bad, no Cost or number of turns could fix that
Maybe 5 mana? Your opponent has time to get a removal
Even with Skull or Voidcaller you would NEVER want this over a Voidlord or Mal'Ganis or Doomguard or even fucking Siegebreaker.
As a Demon this might work with Skull/Voidcaller. Otherwise? Nope, would never see play.
You know a big Demon's bad when it isn't even good when cheated out... And this isn't even a Demon.
There may be some kind of recruit deck maybe...
@Danimator if your opponent can't deal with a pure-stats vanilla minion FIVE TURNS after you dumped TEN MANA of tempo, then you were gonna win anyway. In fact, you probably had lethal long ago and are just fucking with them now.
Maybe it a 5 cost and maybe you've got a chance.
He'd basically be a 5 turn doomsday timer your opponent has to prepare an answer for. At best they can't and you win, at worst they waste 4 turns changing their plan preparing for him and then destroy him immediately.
Also event though it's "unique", it's kinda boring. Idk, class Legendary nowadays have some form of interesting build around. This is just Colossus of the Moon (who is probably better).
Playing “10 mana: Card” is like playing a 0/0 Temporus that doesnt give you a turn, with the difference being you can attack next turn if you have minions (which you only have if you were very ahead when you play this)
Looks too niche to me
@Stevethebarbarian I think its fine. If your opponent can't deal with it you basically win
Absurdly weak. Even at 1 turn, this would be too weak to be usable, but at 5 this is just beyond useless. This is the kind of thing that would have a 10% when-played winrate.
:chicken: