keyvnn94 years ago More on the balance, though: I don’t think this would see play because most Quest decks have the ability to completely shut down their opponent’s boards over and over (Druid), just that it is at a fine place in terms of power
keyvnn94 years ago @TheArcanist @Firebat did a Deck Doctor on uber- :smorc: and showed that it just can’t really win against most decks in the current format, especially because of Zilliax (or really any Taunt or Heal)
@Tale Teller Weapons would be completely uninteractive and one-sided if not for Oozes. The thing about tech cards is that, if one archetype becomes degenerate, then people have counterplay. I think it’s healthy.
I think this idea is probably fine and balanced.
Tale Teller4 years ago I personally HATE the way Hearthstone has designed most tech card; like, for eksample, look at weapons and weapon removal... yeah, it just sucks, some weapons are really good, but suck when your opponent can just waste your whole turn by playing a 3/2 minion for 2.
I hate stupid tech. And while this is not as destructive, it's not that interesting either. Just really doesn't fit the game I think
TheArcanist (4.4)4 years ago This could easily end up being unhealthy. Quest decks are rarely aggressive decks and aggro is usually the way to deal with value-oriented quest decks. This could help uber-aggro players destroy questers even more easily.
Iouxyl (creator)4 years ago Heartstone has many tech cards that punish certain playstyles, so this could be tech card against Quests.
Tale Teller4 years ago Agreeing with Marleon here, kinda just punishes quest play...
Marleon (4.2)4 years ago Having profits because of your quest seems cool, but punishing the opponent, because they have a quest isn't too healthy imo
Thestalost4 years ago I think it's fair to assume that this would be balance to target any character with the Battlecry
Iouxyl (creator)4 years ago Might fit into Quest Priest.
not playable.
More on the balance, though: I don’t think this would see play because most Quest decks have the ability to completely shut down their opponent’s boards over and over (Druid), just that it is at a fine place in terms of power
@TheArcanist @Firebat did a Deck Doctor on uber- :smorc: and showed that it just can’t really win against most decks in the current format, especially because of Zilliax (or really any Taunt or Heal)
@Tale Teller Weapons would be completely uninteractive and one-sided if not for Oozes. The thing about tech cards is that, if one archetype becomes degenerate, then people have counterplay. I think it’s healthy.
I think this idea is probably fine and balanced.
I personally HATE the way Hearthstone has designed most tech card; like, for eksample, look at weapons and weapon removal... yeah, it just sucks, some weapons are really good, but suck when your opponent can just waste your whole turn by playing a 3/2 minion for 2.
I hate stupid tech. And while this is not as destructive, it's not that interesting either. Just really doesn't fit the game I think
This could easily end up being unhealthy. Quest decks are rarely aggressive decks and aggro is usually the way to deal with value-oriented quest decks. This could help uber-aggro players destroy questers even more easily.
Heartstone has many tech cards that punish certain playstyles, so this could be tech card against Quests.
Agreeing with Marleon here, kinda just punishes quest play...
Having profits because of your quest seems cool, but punishing the opponent, because they have a quest isn't too healthy imo
I think it's fair to assume that this would be balance to target any character with the Battlecry
Might fit into Quest Priest.