Kapiork (3.9)4 years ago I love that FlameGonked the Raptorless in the 2nd card. :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk:
TLdoltie4 years ago List of all da hearthstone cards
https://drive.google.com/drive/u/0/folders/1m ITk7IB9hEvLPbq7SRBnUpqO0Dao1cRG
https://drive.google.com/drive/u/0/folders/1Y d79PEh8DtSJF9uL45GtBw42xI4x7Bzc
Kosmyc (3.5)5 years ago Half the people would make interesting decks and the other half would just meta net deck
HeyBuddyChum5 years ago Breakout was in Boom labs (deadly path I believe)
hearthstone noob5 years ago give your minions charge, i believe. either 1 or 0 mana (im not willing to check)
Kosmyc (3.5)5 years ago Okay, but having a boss in your deck would make everygame super unpredictable. Would you enemy attack you? Or would he help you attack the boss?
Ymer5 years ago Turn 1: Biology project x2. Innervate x2. Barnabus.
Turn 2: Mayra's element to Shallow gravedigger and inkmaster to cataclsim. Grave digger gives mechathun.
Next: Have your other deathrattle minion die and play mechathun
Cosmic145 years ago Isn't there a boss card that says "Destroy the enemy hero" ? costs about 3-5 mana sort of a "Bottom of your deck" type thing?
suchti0352 5 years ago i love it
keyvnn95 years ago That took about 30 minutes and now I notice that I missed a line break at the end...
keyvnn95 years ago Naturally, I’ll be the one to take the joke seriously and find the best stuff.
Here are some cards I’ve found from various Tavern Brawls or adventures on hearthstone gampedia’s lists:
Frostbite 2 mana Spell, Destroy all enemy minions.
Tad’s Pole, 1 mana 0/1 Weapon, at the end of your turn Summon a minion from your opponent’s deck.
Mini-Rag, 1 mana 2/3 minion. Can’t attack, Immune, at the end of your turn, burn your enemies randomly (randomly deal damage equal to attack, can be buffed)
Dorothee (starts in play) Minions to the left have Charge, minions to the right have Taunt.
Bamboozle, 0 mana Spell, Swap player’s hands.
Elemental Eruption, 0 mana Spell, Deal 4-6 Damage to all other minions.
Twisted Light, 0 mana Spell, Restore 30 Health to Nefarian. Deal 30 damage to all other minions.
Coalesce the Moonlight, 0 mana Spell, Summon a 10/10 Lunar Elemental. (Not in any Brawls, but in game files)And then, the BEST cards:
Transcendence, 0 mana Spell, Until you Destroy Cho’s minion’s, he can’t be attacked.
Kill the Lorewalker, 0 mana Spell, Destroy Lorewalker Cho.
Ruther5 years ago "To avoid obliteration on turn 1" ROFL
But to be fair 60 Health might no make a difference, because there's Alex. Maybe 30 Armor instead. But I loved the idea.
I love that FlameGonked the Raptorless in the 2nd card. :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk: :gonk:
List of all da hearthstone cards
https://drive.google.com/drive/u/0/folders/1m
ITk7IB9hEvLPbq7SRBnUpqO0Dao1cRG
https://drive.google.com/drive/u/0/folders/1Y
d79PEh8DtSJF9uL45GtBw42xI4x7Bzc
Half the people would make interesting decks and the other half would just meta net deck
Breakout was in Boom labs (deadly path I believe)
give your minions charge, i believe. either 1 or 0 mana (im not willing to check)
What's breakout?
Breakout + Deadly spore
Okay, but having a boss in your deck would make everygame super unpredictable. Would you enemy attack you? Or would he help you attack the boss?
Turn 1: Biology project x2. Innervate x2. Barnabus.
Turn 2: Mayra's element to Shallow gravedigger and inkmaster to cataclsim. Grave digger gives mechathun.
Next: Have your other deathrattle minion die and play mechathun
Isn't there a boss card that says "Destroy the enemy hero" ? costs about 3-5 mana sort of a "Bottom of your deck" type thing?
i love it
That took about 30 minutes and now I notice that I missed a line break at the end...
Naturally, I’ll be the one to take the joke seriously and find the best stuff.
Here are some cards I’ve found from various Tavern Brawls or adventures on hearthstone gampedia’s lists:
Frostbite 2 mana Spell, Destroy all enemy minions.
Tad’s Pole, 1 mana 0/1 Weapon, at the end of your turn Summon a minion from your opponent’s deck.
Mini-Rag, 1 mana 2/3 minion. Can’t attack, Immune, at the end of your turn, burn your enemies randomly (randomly deal damage equal to attack, can be buffed)
Dorothee (starts in play) Minions to the left have Charge, minions to the right have Taunt.
Bamboozle, 0 mana Spell, Swap player’s hands.
Elemental Eruption, 0 mana Spell, Deal 4-6 Damage to all other minions.
Twisted Light, 0 mana Spell, Restore 30 Health to Nefarian. Deal 30 damage to all other minions.
Coalesce the Moonlight, 0 mana Spell, Summon a 10/10 Lunar Elemental. (Not in any Brawls, but in game files)And then, the BEST cards:
Transcendence, 0 mana Spell, Until you Destroy Cho’s minion’s, he can’t be attacked.
Kill the Lorewalker, 0 mana Spell, Destroy Lorewalker Cho.
"To avoid obliteration on turn 1" ROFL
But to be fair 60 Health might no make a difference, because there's Alex. Maybe 30 Armor instead. But I loved the idea.