Gothe5 years ago AN interesting interaction i just realzied is that if the person can't damage themselves, they can still get out of it by playing a hero card or Jaraxxus.
Aliamos 5 years ago That's kind of the point, it's meant to hose and offer interaction with HP focused decks. I like it, personally. We need more interactions outside of the board.
Kovachut5 years ago Cool idea, but this might create frustrating moments for some players (e.g. Ragnaros Warrior with no weapons left and Razakus). Some decks can't damage themselves and will lose the game, cuz' their win-condition is built around the HP. You will just concentrate on gaining board control and stabilizing before you decide to take down your opponent.
Lucious (creator)5 years ago Thoughts?
Hero's health doesn't change.
AN interesting interaction i just realzied is that if the person can't damage themselves, they can still get out of it by playing a hero card or Jaraxxus.
That's kind of the point, it's meant to hose and offer interaction with HP focused decks. I like it, personally. We need more interactions outside of the board.
Cool idea, but this might create frustrating moments for some players (e.g. Ragnaros Warrior with no weapons left and Razakus). Some decks can't damage themselves and will lose the game, cuz' their win-condition is built around the HP. You will just concentrate on gaining board control and stabilizing before you decide to take down your opponent.
Thoughts?
Hero's health doesn't change.