Mzop (3.7)1 year ago i like the idea and balance looks fine, although a bit unfun and can range in effectifness, its still alright in my opinion.
TheArcanist (4.4) (creator)1 year ago But are you really spending 2 mana to perma-Stealth a single minion in Rogue? Also gets countered by any form of AoE.
Spacetime04191 year ago Yeah I don’t like this. It’s somewhat slow, but basically perma stealth, which feels abusable on high value targets.
CakeIsGood 1 year ago could be where you can only play this once on a minion?
DustenStein 1 year ago not sure how I feel about this. For 2 mana every turn you can essentially perma-Stealth any minion. This might be weak in some cases but I'm sure that's unfair or unfun in others
TheArcanist (4.4) (creator)1 year ago Should be, yeah.
DustenStein 1 year ago If the minion dies Stealthed, this is lost, right?
TheArcanist (4.4) (creator)1 year ago Potentially protecting multiple valuable minions over the course of the game. Could also double as a somewhat expensive Combo activator. Thoughts?
i like the idea and balance looks fine, although a bit unfun and can range in effectifness, its still alright in my opinion.
But are you really spending 2 mana to perma-Stealth a single minion in Rogue? Also gets countered by any form of AoE.
Yeah I don’t like this. It’s somewhat slow, but basically perma stealth, which feels abusable on high value targets.
could be where you can only play this once on a minion?
not sure how I feel about this. For 2 mana every turn you can essentially perma-Stealth any minion. This might be weak in some cases but I'm sure that's unfair or unfun in others
Should be, yeah.
If the minion dies Stealthed, this is lost, right?
Potentially protecting multiple valuable minions over the course of the game. Could also double as a somewhat expensive Combo activator. Thoughts?