Murghlinwall (4.3)2 years ago what about a 2/5 that gives beasts +1/+1 after a friendly minion dies?
TheArcanist (4.4) (creator)2 years ago I was thinking of a 3-Cost 4/5 that only heals the enemy.
Shoemanband2 years ago I don’t think restoring 4 Health is enough of an incentive for the opponent if they’re probably going to take 3 damage from this, but it’s already pretty good as a 3 mana 3/4 that heals you for 4. Rebalancing this could be tricky, but IMO I would have it just heal your opponent and balance around that since that’s the more interesting aspect.
TheArcanist (4.4) (creator)2 years ago Your opponent could choose to kill this or leave this up and receive some healing. Thoughts?
what about a 2/5 that gives beasts +1/+1 after a friendly minion dies?
I was thinking of a 3-Cost 4/5 that only heals the enemy.
I don’t think restoring 4 Health is enough of an incentive for the opponent if they’re probably going to take 3 damage from this, but it’s already pretty good as a 3 mana 3/4 that heals you for 4. Rebalancing this could be tricky, but IMO I would have it just heal your opponent and balance around that since that’s the more interesting aspect.
Your opponent could choose to kill this or leave this up and receive some healing. Thoughts?