stormilion 4 years ago If this has been designed to go well with minion health buff cards, why not price him 8 mana to compensate his downside, and enable (example) playing it as 18/18 turn 10 with divine spirit ^^?
Kosmyc (3.5)4 years ago Vanilla minions always have (2*Cost) + 1 stats (or are absolutely awful), and this is weaker than average and has a downside. 1 outta 5
Linwood 4 years ago Good math, @Cosmic14. What is your point?
Stevethebarbarian 4 years ago 7 mana would be fair. A 9/9/9 Taunt would be weak, an 8/9/9 Taunt would be weak but more-or-less vanilla. A 7/9/9 Taunt is pretty good, but it comes with a considerable downside.
Gothe4 years ago I think it can due with a cost reduction.
If this has been designed to go well with minion health buff cards, why not price him 8 mana to compensate his downside, and enable (example) playing it as 18/18 turn 10 with divine spirit ^^?
Vanilla minions always have (2*Cost) + 1 stats (or are absolutely awful), and this is weaker than average and has a downside. 1 outta 5
Good math, @Cosmic14. What is your point?
9 times 2 is 18.
7 mana would be fair. A 9/9/9 Taunt would be weak, an 8/9/9 Taunt would be weak but more-or-less vanilla. A 7/9/9 Taunt is pretty good, but it comes with a considerable downside.
I think it can due with a cost reduction.