Nekkro 1 year ago In Wild you don't play this card, because Ice Block is not an Arcane Spell, and the craziest thing you can do with this is tutor Pocked Galaxy, but it cost (7) Mana.
however, starting the game with more cards in your hand than your opponent can be quite strong.
Honestly, the card could say "Reduce the cost of all spells in your deck by (1)" and it would still be Ok. Because for the most part arcane spells do nothing more than just draw cards and deal a little bit of damage. And I don't think that philosophy will ever change. The most brutal thing you could do is play Power of Creation on turn 7.
Wishful1 year ago Maybe make it just "Draw 1 of them."
so that Arcane Spells don't have to be balanced around Arcanos decks getting super advantage by drawing strong cards.
Wishful1 year ago Well, I just looked at all the standard spells for Mage, so I'm not so certain if it be a strong deck, since the win condition would have to be something minion based.
But likely in Wild, this would just be banned. So, I'm not exactly sure how to balance it but I feel like it would just get better over time.
MaelstromZ (creator)1 year ago If too much, what would you suggest?
MaelstromZ (creator)1 year ago Wishful - Think it'd push for Arcane Mage? What do you think they'd do with this?
Wishful1 year ago Tutored, Arcane intellect mind you. This one feels kinda strong..
MaelstromZ (creator)1 year ago Free Arcane Intellect!
In Wild you don't play this card, because Ice Block is not an Arcane Spell, and the craziest thing you can do with this is tutor Pocked Galaxy, but it cost (7) Mana.
however, starting the game with more cards in your hand than your opponent can be quite strong.
Honestly, the card could say "Reduce the cost of all spells in your deck by (1)" and it would still be Ok. Because for the most part arcane spells do nothing more than just draw cards and deal a little bit of damage. And I don't think that philosophy will ever change. The most brutal thing you could do is play Power of Creation on turn 7.
Maybe make it just "Draw 1 of them."
so that Arcane Spells don't have to be balanced around Arcanos decks getting super advantage by drawing strong cards.
Well, I just looked at all the standard spells for Mage, so I'm not so certain if it be a strong deck, since the win condition would have to be something minion based.
But likely in Wild, this would just be banned. So, I'm not exactly sure how to balance it but I feel like it would just get better over time.
If too much, what would you suggest?
Wishful - Think it'd push for Arcane Mage? What do you think they'd do with this?
Tutored, Arcane intellect mind you. This one feels kinda strong..
Free Arcane Intellect!
:P