Gothe4 years ago get a questing adventurer or mana addict to stick on the board some how. then next turn, play this and sound the bells and gg.
ShootingStar 4 years ago Stick a questing to have an otk
DragonicDoom4 years ago I really like this idea, my concern though is how would this look in your hand? Would your spells keep their usual cost in your hand until you target this with them, and then they change cost suddenly? That little element of gameplay aside, I do agree with Deloa it should be they cost (1). The Auctioneer combo is honestly fine because it still takes 10 mana to accomplish and the best thing you could do with it is probably Holy Wrath Pally or maybe Nomi/Mecha'thun Pally. My bigger concern is Questing Adventurer. This is like the Reckless Experimenter SN1P-SN4P combo.
DestroyerR4 years ago @Deloa definitely not OP, this is Paladin we’re talking about. The combo potential here is almost non-existent, plus you’d have to spend your turn 10 on this
Deloa4 years ago Should be "Cost (1)" to prevent insane plays with Echo and Auctioneer I think. Making your cards cost (0) is too strong in most cases.
get a questing adventurer or mana addict to stick on the board some how. then next turn, play this and sound the bells and gg.
Stick a questing to have an otk
I really like this idea, my concern though is how would this look in your hand? Would your spells keep their usual cost in your hand until you target this with them, and then they change cost suddenly? That little element of gameplay aside, I do agree with Deloa it should be they cost (1). The Auctioneer combo is honestly fine because it still takes 10 mana to accomplish and the best thing you could do with it is probably Holy Wrath Pally or maybe Nomi/Mecha'thun Pally. My bigger concern is Questing Adventurer. This is like the Reckless Experimenter SN1P-SN4P combo.
@Deloa definitely not OP, this is Paladin we’re talking about. The combo potential here is almost non-existent, plus you’d have to spend your turn 10 on this
Should be "Cost (1)" to prevent insane plays with Echo and Auctioneer I think. Making your cards cost (0) is too strong in most cases.
It's a good card.
This could do some crazy shenanigans with Auctioneer and Questing Adventurer.
I can already hear Lynessa sounding the bells.
Favorited, this is awesome