Divine Toll - Custom Hearthstone Card

Divine Toll

16th August, 2020 (RR)

Made by Randomizer ()

keyvnn9 (3.9)1 year ago
For the record I think the balance is fine but might mean you need to be careful making mass Divine Shield buffs in this minitype
Randomizer (3.6) (creator)1 year ago
@GoodKraken I designed this largely off the fact that having a Divine Shield minion in play is kinda hard, so making this too expensive would make this unwieldy to use. It is above value, but I see that as a reward for playing a certain deck as it’s not exactly unconditional.

@kevynn9 Yeah, I do recognize that the class design bit is off the mark. I designed this based off the actual Divine Toll spell from Wow’s upcoming Shadowlands expansion, which casts damage dealing spells. Looking back, “toll” wasn’t actually referring to a bell toll....
keyvnn9 (3.9)1 year ago
Lots of commenting today. I leave a comment but someone else will have posted 20 seconds sooner
keyvnn9 (3.9)1 year ago
This goes under the category of “Class identity yadda yadda” but Paladin doesnt ever really flat-out destroy. Maybe this would make more sense reflavored as a fall from grace or something? TrumpSC rated a relevant card a while ago, I forget what it said exactly but it had to do with the purging of Stratholme
GoodKraken 1 year ago
1. Remove divine shield (~1.5 mana for divine)
2. Cast deadly shot (3 mana spell)
3. 1 mana tax (1 mana obviously)
Even with 1 shield, this is a 3 mana spell for ~2.5 mana in value. 4/5 for design, 2/5 for balance. 3/5 total.
Randomizer (3.6) (creator)1 year ago
Carrying the weight of a Divine Shield really takes a toll on you. Thoughts?