DustenStein 1 year ago Seems a bit weird to have a core keyword rely on another. Also, I think you could (even if a bit clunkily) summarise this as "When Unstealthed, do something" at which point you could just write it out (like Enrage was changed to While Damaged)
Wiener_Schnitzel (creator)1 year ago Fair feedback, gave Dead-Eye Sean -1 Attack and changed the Hero Power of the hero version. Now hopefully it cannot give permanent Stealth so easily.
Also added a new card for Sunken City:
~Starlight~1 year ago also like someone pointed out below your opponent would never have a minion to hit in this spell rogue so you'd never lose stealth
~Starlight~1 year ago These are really cool but I think the first Sean is a little overtuned, while the second one is just overpowered, even for 2022 meta. Dead-Eye Sean can always just smack face, since it will destroy a minion and re-gain stealth in the process, and the sean hero is completely broken in a spell rogue kind of deck which would just spam draw spells and face damaging spells like wicked stab or sinister strike (hell, even headcrack might finally see play as a consistent, near-infinite damage resource), which would ensure your hero could never be damaged since the hero power would just give your hero stealth constantly. Generally really like the design though.
DustenStein 1 year ago :smorc:
DustenStein 1 year ago *laughs in hunter*
Randomizer1 year ago Play Sean, then don't play minions so enemies can't attack anything, so you're infinitely Stealthed?
Murozondy 1 year ago Very nice this!
Wiener_Schnitzel (creator)1 year ago Poisonous didn't exist as a keyword at the time Naxxramas was released, so I used the old wording for verisimilitude
CakeIsGood 1 year ago why dont crypt ambushed dont just have poisonous. is it because of flavor?
Wiener_Schnitzel (creator)1 year ago A new keyword + how I think that keyword could have been used in some past expansions and adventures.
Seems a bit weird to have a core keyword rely on another. Also, I think you could (even if a bit clunkily) summarise this as "When Unstealthed, do something" at which point you could just write it out (like Enrage was changed to While Damaged)
Fair feedback, gave Dead-Eye Sean -1 Attack and changed the Hero Power of the hero version. Now hopefully it cannot give permanent Stealth so easily.
Also added a new card for Sunken City:
also like someone pointed out below your opponent would never have a minion to hit in this spell rogue so you'd never lose stealth
These are really cool but I think the first Sean is a little overtuned, while the second one is just overpowered, even for 2022 meta. Dead-Eye Sean can always just smack face, since it will destroy a minion and re-gain stealth in the process, and the sean hero is completely broken in a spell rogue kind of deck which would just spam draw spells and face damaging spells like wicked stab or sinister strike (hell, even headcrack might finally see play as a consistent, near-infinite damage resource), which would ensure your hero could never be damaged since the hero power would just give your hero stealth constantly. Generally really like the design though.
:smorc:
*laughs in hunter*
Play Sean, then don't play minions so enemies can't attack anything, so you're infinitely Stealthed?
Very nice this!
Poisonous didn't exist as a keyword at the time Naxxramas was released, so I used the old wording for verisimilitude
why dont crypt ambushed dont just have poisonous. is it because of flavor?
A new keyword + how I think that keyword could have been used in some past expansions and adventures.
Thoughts?