k1ll3rm0mJr4 years ago The only difference from Savagery here is that Poisonous weapons have effect here, not with Savagery. (Also, in the future maybe "If a minion gets damaged by this weapon")
DestroyerR4 years ago This is a worse Savagery just as Desperate Stand is a strictly worse Ancient Spirit. You can’t compare cards in different classes
k1ll3rm0mJr4 years ago When your hero has attack during your turn (e.g. 3 attack from Fiery War Axe), any minion attacking your hero gets your hero's damage (3 from the weapon + any other buffs like Galakrond) dealt to it without using your hero's attack turn.
tl;dr, Equip Weapon. Use spell. Minion takes damage from weapon without using hero's atttack turn.
Stevethebarbarian 4 years ago That's totally not how that works.
Nibroc4 years ago I think the point of this is to skip the minion's next attack no?...
Octotron 20004 years ago I'd say it should give you armour to set it aside from Savagery and reduce the damage taken by the enemy.
Or it could also target friendly minions to hatch eggs?
King Kuba4 years ago @Deloa that's a good point acutally
Deloa4 years ago Except if i'm missing something, it's a strictly worse "Savagery", which is 1 Mana.
King Kuba4 years ago :jaraxxus: Should cost 0 mana. More situational and weaker than 'Upgrade!' spell
:jaraxxus: Seems interesting in Druid too or as a Neutral minion with this type of Battlecry
Okay card :common: :common: :legendary: :legendary: :legendary:
The only difference from Savagery here is that Poisonous weapons have effect here, not with Savagery. (Also, in the future maybe "If a minion gets damaged by this weapon")
Could this be a Warrior Secret?
This is a worse Savagery just as Desperate Stand is a strictly worse Ancient Spirit. You can’t compare cards in different classes
@k1ll34m0mJr So Savagery.
When your hero has attack during your turn (e.g. 3 attack from Fiery War Axe), any minion attacking your hero gets your hero's damage (3 from the weapon + any other buffs like Galakrond) dealt to it without using your hero's attack turn.
tl;dr, Equip Weapon. Use spell. Minion takes damage from weapon without using hero's atttack turn.
That's totally not how that works.
I think the point of this is to skip the minion's next attack no?...
I'd say it should give you armour to set it aside from Savagery and reduce the damage taken by the enemy.
Or it could also target friendly minions to hatch eggs?
@Deloa that's a good point acutally
Except if i'm missing something, it's a strictly worse "Savagery", which is 1 Mana.
:jaraxxus: Should cost 0 mana. More situational and weaker than 'Upgrade!' spell
:jaraxxus: Seems interesting in Druid too or as a Neutral minion with this type of Battlecry
Okay card :common: :common: :legendary: :legendary: :legendary: